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Ryan

[November 10th, 2016] Holy berserker pet and patch notes!

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Next update ETA:

November 17th, 2016

 

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Content Updates:

 

  • New pet fusion: Holy berserker pet
    • Fusion cost: x3 prayer spirit pets, x2 blood berserker pets, and x300 blood shards
    • Combined effect of prayer spirit pet and blood berserker pet
    • Includes unique ability: 1/6 of damage dealt is removed from your opponent's prayer. Stacks with smite and soulsplit
    • Prayer spirit pets are 25% off in the treasure store until November 17th

     

    [*]Dharok's equipment

    • Lowered the blood money store costs
    • Slightly increased chance of obtainment via barrows minigame
    • Added dharok's equipment to the slayer point shop

     

    [*]Slayer shop and tasks

    • Increased slayer point prices for some miscellaneous items
    • As stated above, dharok's equipment is now available for SP purchase
    • Cancelling your current task now costs 10 slayer points

     

    [*]Wolpertinger pet has been added to the magic token shop

 

 

Bug fixes and tweaks:

 

  • Added system to prevent starting whip/dds duels on top of others
  • Banning/kicking clan members will now remove them from the "meet" location
  • Fixed invalid diagonal pathfinding for objects (reference: http://spawnpk.net/forums/showthread.php?t=3103)
  • Fixed KDR reset interefering with previous completionist cape eligibility
  • Lowered DWH pking spec max hit cap to 77
  • Added 45 defence requirement to toxic blowpipe
  • Obby maul and obby necklace combination now have the 20% damage increase effect
  • Fixed issue with right-clicking PMs from high donator ranks and youtubers
  • Barrelchest sword spec now has a 1/2 chance for the divine counter effect (instead of 1/3)

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Not sure how I feel about the DWH cap being lowered (since an AGS/claws can hit just as high if not higher and are 150m, as can a blood dark bow which is autokeep), the defence requirement for blowpipe (keeping in mind it's generally a pure pking item on RS anyways), or the Wolpertinger being added to the Magic Token shop (less worried about this one, just seems a bit odd to me).

 

All the rest i'm glad to see, such as Slayer points now being required to skip tasks and the bug fixes. For obby maul the effect only works with berserker necklace, not a normal onyx necklace correct? Definitely happy to see pathfinding being fixed for the better and I know the KDR resetting was a big issue for previously comp caped players.

 

Overall good update

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