Jump to content

cokiemonsta

Members
  • Content Count

    485
  • Joined

  • Last visited

  • Days Won

    4

Posts posted by cokiemonsta


  1.  

    On 6/28/2018 at 1:21 AM, Kellatha said:

    The thing with this is that what would make us unique from those other welfare servers? Everyone is always saying let's go true 317, let's get rid of all customs and pets, let's have only osrs content. Like what would make us separate from other servers that already offer that? I've seen RSPS that have fully functioning raids like a few days afterwards it comes out on osrs. These guys know what they are doing and dish out those content updates fast.

    I'm pretty sure you've noticed by now that Ryan is has been delayed on updates lately based on the last two updates, these are basically three weeks about and that's about 21 days(give or take a few). We'd be way understaffed in terms of development as i'm pretty sure he is busy with other things IRL/Runex to pull that off.

    I think we are in pretty good standing right now. The only thing i've been wanting to touch up is the very huge imbalance when it comes to newcomers joining the server and we're planning to straighten that out so it's not entirely hell for a new person.

    PS: Yes it hurts to pay a fee to auto repair my stuff but honestly it was for the best. I'm going to PK even less now haha.

    I completely agree. Without the cosmetics and pets this server would have half as many players if not less tbh. You need to keep what makes this server unique. 

    I don't play this server anymore but the server still has a lot of potential. Would of been nice though to get the owners opinion on things every once in a while. I've called them out just about every suggestion i made and i've never seen the owners say 1 single thing of all the time i've played except ''fixing the lag'' right after a server update pops up.

    If anything, you practically supply all of the hardwork into making suggestions for them. They just do the coding.

    #1 reason why i quit this server is due to the owners never communicating with or acknowledging other players.


  2. @Kellatha I know you like your untradeables including cursed void that you worked for a while to get :) I know it can't be easy putting a fee on these items, especially since you do not pk much, but i'm glad to find out that you have come to realize that this needs to be done. In the future i hope the owners get the combat system fixed. If they are not going to take the time to redo the combat system, then they will have to at least attempt to nerf some things. 

    A suggestion to that:

    Go welfare.

    - By going welfare you accept that all barrows items should not be spawnable. This will not only nerf new players but also gain risk in the wilderness. 

    - I know for a fact ahrims will still be useful, people just need to adapt to welfare.

    - Karils top is the most useful piece and will still be used often, i can even see full karils with dharok being a new unique combat setup as it will not only bring risk to the server but will allow a chance for the amulet of the damned to be brought onto the server. (if it hasn't already i have not ready recent updates.)

    - Torags legs will be very useful to tank and i can even see torags body being well used while hybridding.

    - Veracs skirt is useful and maybe the helm might be used often aswell.

    - Guthans will probably be useless but it's never used not anyways.

    Customs

    - If the server goes welfare, customs will be stronger then ever before. I think it's best for the server to go welfare as it brings more variety and risk to the wilderness but customs will need to be nerfed. @Jimm0 I also do not want to read another complaint about your customs, open your mind and you will realize that customs will be extremely powerful against the new welfare and it will need the same nerf as new players (nothing HUGE)

    @Kellatha Me and you talked about welfare in the past and i hope you still have some ideas about it. I know it's a big update and some players might complain, but i believe it is best for the server and the gamble is worth it. I'm almost 100% sure the server will attract more players if they went welfare. I would love your thoughts on the idea since i trust no one better to add their opinion then you.

     


  3. On 6/25/2018 at 1:07 PM, Aquaman said:

    @Jimm0 I like the idea of automatically having the money deducted from your bank. It would have to be something that the player can toggle on and off though.

     

    On 6/25/2018 at 1:36 PM, Aquaman said:

    That should also work with every piece of gear that can break, I hate having to repair.

    It would only annoy players if they forget to turn it off or on. Just allow players to right click the item they wish to repair and have ''repair'' option under the ''use'' option. Then have a warning saying how much they are paying to repair the item and also give them a warning if they do not have enough to pay.


  4. On 6/24/2018 at 1:37 PM, goobymunch said:

    I agree with everything except the higher donator rank the less repair cost and the part where u have to pay to 500m for each pet after u die.

    Shut up gooby :) we all know 500m is nothing to you lol. Also that's only for pets like alien which is hard to die with anyways. 1b or so for fused pets which is for sure worth. (just joking btw <3)


  5. 17 hours ago, Kellatha said:

    We're actually in the works of processing new armors/items for beginners. We've mentioned the possibility of some different tier beginner items like a beginner korasi, and a beginner torva set that lasts for a certain amount of combined kills/deaths. Right now as we are refraining from auto kepts, we are also going to balance it out by boosting low tier(newer players) with matching gear if not better for a limited duration. Enough time that we believe is enough to be able to stabilize themselves in the economy.

    LMFAO. So everything is overpowered and your best idea is to add FREE armor to new accounts that's not only BEST in slot but also players can just create alt accounts over and over to use this FREE and BEST in slot gear with a korasi on top of that just to wrap a bow around that BS. I actually cannot stop laughing at how bad of an idea that is. What is the point in playing if you can just continue to make alts and get max gear? Who needs cosmetics if you have infinite number of alt accounts with max gear?

    This is the length the owners will go in order to continue denying that they fucked up? Cosmetics are overpowered, spawn gear is overpowered, the combat system is shit. Just admit it and stop trying to work yourselves around it. NERF SOMETHING, at this point i'm going to stop trying to help you guys fix the server's pvp if you continue to deny my suggestions and make complete fools of yourselves.


  6. 13 hours ago, Jimm0 said:

    Thanks very much for your informative reply which truly demonstrates your ability to discuss your thoughts and promote your ideas. If you think that Bandos is useless due to the damage cap, surely you also think Cursed is useless due to the damage cap (the benefit is only in the attack bonuses). That seems awfully expensive for a minor accuracy boost. What are your thoughts?

    Cursed armor has much better defense since bandos is known for it's damage boost not it's defense nor it's accuracy since it gives 0 accuracy boost and very little defense boost. I did not say bandos is useless due to the damage cap, i said it's useless because it's max hit is 1 more then spawn gear and on top of that your accuracy doesn't change. In fact you get less defense bonus because torags legs + torso is better defense than full bandos. Another reason why spawn gear should be nerfed. 

    On top of that cursed armor not only gets the (as slight as it may be) damage boost of bandos but also gets defense bonus like barrows armor and on top of that gets an accuracy boost like statius. You put the best quality of 3 different armor pieces and combined them into 1 armor and on top of that cost absolutely nothing. 

    Again you make me feel like you don't even know the stats of spawn gear let alone your own armor.

    God help you.

     @Kellatha I'm tired of talking to him :( got any more suggestions for me on the matter? 

    Maybe @Ryan and @Ramzi have a comment about a suggestion from another player on the server! no? damn, that's a neck.


  7. 7 hours ago, Jimm0 said:

    1: I am perfectly well informed - I see people complaining everyday from both new players and old ones that either 'cosmetics are too OP' or 'spawnables are too OP'. It is obvious which side voices which opinion.

    2: I disagree, I think buffing spawnable gear would make new players more competitive and would prevent the owners/devs from pissing off old players who have invested in cosmetics.

    3: Perhaps we got confused along the way. I generally meant long-term players to mean those who are invested enough in the game to have bought cosmetics. Regardless, any player can come on this server and do what they like providing that's within the rules. There's nothing wrong with PvM, Merching, or Gambling (although I don't do much of any of that).

    4: Statius is better than obsidian in every aspect (aside from the % damage boost to obsidian weapons, but that's not used often). Hooke V2 posted ::topic 13713 the other day and it's really informative. Relative inexpensiveness of statius compared to cursed obsidian means that you could die a couple of hundred times in better gear (stat) rather than spend a ton on cursed obsidian. This proves that cursed isn't OP.

    5: I'm sure there are other people who have thought about fixing cosmetics as much as you have. I'm not particularly invested in the discussion but even I have made many lengthy comments on the forums suggesting improvements. You are not alone. It must also be stated you don't KNOW these things have to be nerfed, it is simply an opinion. You THINK spawnables and cosmetics should be nerfed (and many disagree with you). I also have well over 3k kills (fewer deaths though) using a variety of different pking methods across both pure and main. Despite all these kills and experience I still disagree with you. Fancy that.

    6: I think you have it all wrong instead. I agree that this server needs to be more competitive (if you mean that those poor people should have more opportunity to kill those in good gear). I think buffing spawnable gear (or providing more spawnables) would be the best solution to that.

    Cheers

     

     

    Basically what i got out of that entire thing is that you are an idiot.

    Again, players with statius, vesta etc. think spawnable gear is overpowered and it is because you are able to max hit while in spawnable gear. WTF is the point in armor like bandos when it's nothing but a damage boost but you can already hit the max hit with spawn gear so there's no point in the boost. Spawnable gear does not need to be buff, the whole entire combat system needs to be rewritten but we already know the owners are to lazy to do that and i also know the owners are never going to read this discussion anyways so there is no point in trying. (Also the reason why spawnable gear is over powered is due to the shitty combat system. You either hit a 0 or you max hit an 80 and with cosmetics you just hit that 80 more often and you have more dps due to your armor and attack bonuses with 0 risk.)

    I got more important things to do then argue with you over common sense. Think whatever you want. Not reading another excuse from you. Solutions are needed.


  8. 16 hours ago, Jimm0 said:

    @cokiemonsta I don't understand your first point beyond 'we should nerf instead of buff'. I don't think anyone is suggesting that anything is too overpowered - the issue is the difference in strength between spawnables and cosmetics (ie cursed) - but rather that X Item is disparately strong compared to Y Item. In this case, either buffing spawnable/cheap gear OR nerfing high-tier gear would have the same (desired) effect. Buffing items has the added bonus of not pissing off anybody who has spent a lot on high-tier gear.

    I don't understand why the DH suggestion is funny. If it has been suggested before and put down then fair enough - my point was simply that there should be something given to those new players who can only pk in spawnables in order to make them competitive in the wild. I used DH as an example since the rest of barrows is spawnable.

    Further disagree with the sentiment of 'fuck the long term players'. I think the whole point of this debate is to not only ensure that new players are competitive in the wildy (i.e not just being spanked by cursed), but also to maintain the players that have been playing for a while - especially since these are the players that maintain any economy for high tier items (for the record I do not consider myself part of that lot).

    I agree. I have spent a large portion of my bank on cosmetics. I absolutely did this to have an advantage in the wild. This is very much the same as buying vesta and pking in it (although Vesta has better stats) in order to have an advantage in the wild. I do not see any issue with this, it's essentially the whole point of pking. Many other people bought autokeep items for that specific reason. Having to repair these items on death would make all these custom items crash in price, as I can't imagine there'd be much market for them any more. Why would you bother pking in  repairable cursed when you could pk in statius instead? It would make these custom items essentially worthless.

    I'm very sorry that you're losing your patience. However you should bear in mind that other people will have opposing views to yours, despite the fact that they also wish the server well. It's quite probable that there's a better solution to yours (and mine), so I don't think there's any need to get upset over this.

    Apologies for the long post, but hope it helps.

    You clearly are not not active enough or chat with the community enough to realize that everyone talks about how spawn gear and cosmetics are overpowered lol. You can max spec an 80 with ags while in spawn gear and you spec 80 in less then 10 fights over and over. The problem with cosmetics, like cursed obby armor, is that you are practically wearing bandos combined with torags and pking around risking nothing. Be my guest if you want to buff spawn gear to help compete with cosmetics, love to read people on forums arguing about getting specced an 80 by ags every 3 fights. 

    Again, you can spec an 80 with ags while in spawn gear, nothing new needs to be added spawnable.

    Maybe you misunderstood me when i said that the majority of long term players on the server do not give a shit about the wilderness. They are only here cause they love to chat with friends, spread toxicity to others and gamble. Atleast 80% of the long term players online, every minute throughout the day, is either merching, gambling or pvming. Again, the long term players are only going to argue on this topic (if they argue at all) just to be annoying and put themselves out there.

     Except vesta cost 1b a piece and on top of that it's a pain to find people to fight while wearing vesta especiall if you are unskulling, have fun with that one. On top of that while wearing vesta you still have a 100m repair fee if you die unskulled. The whole point of pking is to kill your opponent, the better gear you have the more you should be risking. You don't go on osrs in full bandos expecting to fight people in rune arrmor without risking more, why should it be any different on spawnpk? Also your comment on ''all customs will crash in price'' is already true. Due to the owners @Ryan @Ramzi, Obsidian armor can not only be obtain easily by costing 8 tier 10s a piece, but on top of that they added it to mystery chest and several other gambling boxes. On top of that you can get ornament kits from mystery chest, pets from mystery chest and you can get dark relics from pk scrolls. Prices for cosmetics are already screwed over due to how easily they are obtainable and fixing the way cosmetics work will not change that. Btw, statius is 250m a piece and cost 50m a piece to repair them (Also is no where close to as good as cursed armor).

    Yes of course people will have different views then me and of course they will think negative to what i have to say but not a single person on this server has thought about fixing cosmetics more then i have. I'm not looking for excuses on why cosmetics should remain the same or why they shouldn't get nerfed. I already know cosmetics need to be nerfed, i already know spawn gear needs to be nerfed and at this point i'm tired of excuses and just looking for solutions. You can't convince me that the combat system isn't terrible because i have well over 3k kills, 2k deaths (this is not including my alt)  and i have done it all from pvming, nhing, dharok risk fighting, 3a bow + vesta risk fighting, msb to ags, chaotic maul prod, rushing in every way, multi pking, hybrid and any other form of pking you can think of i have probably come across. I've analyzed every bit of pking and took it all into consideration and came up with only one solution which would be nerfing. 

    You got it all wrong dude. Nerfing is not a bad thing, it's a solution. If the owners fixed cosmetics before releasing more then this wouldn't be an issue today.  This server needs to be more competitive. 


  9. It's been fun while it lasted but i just cba with this server anymore or the owners. I will be popping in and out just to hang out, chat and help players but besides that there's no more this server has to offer me. 

    I will also be on the forums here and there to comment on a few suggestions. I still want to see the server grow but unless the owners get more active and talk to the community, my will to help the server will fade.

    ----------------------------------------------------------------------------------------------------------------------------------------------

    Thank you to the following staff:

    @Kellatha, @Bowflexxx, @Aquaman, @Casey - A few staff members that have helped me in the past with many questions no matter how annoying and determined i was to find a solution to a problem.

    Thank you to the following friends:

    @Ascendency, @Bread Unban, @times up, @Mia, @Phenomenon, @goobymunch, @Bictions, @Pillson, @Doggy, @ikoedi, @Cce, @Y I P K U, @ags k0 claws, @Newtors, @stucka, @BassSpk

    Just a few friends that have helped me in the past and made my spawnpk experience enjoyable. Without them i would have quit a long time ago.

    Farewell Everyone.

    • Sad 3

  10. 4 hours ago, Jimm0 said:

    If the issue is new players being unable to defeat those with autokeeps in the wilderness, why not instead enable more items to be spawnable, rather than limit those who have spent (usually lots) on their autokeep items.

    For example, making DH spawnable would give new players an opportunity to (easily) kill someone in full cursed void/cursed obsidian/completionist gear, and also mean that you're not pissing off any long-term players who have spent many hours on the game getting the requirements for the high-tier autokeeps.

    What do you think? Since I spent the majority of my bank on autokeep items, I'd be pretty annoyed if I can't use them as autokeeps anymore (I bought them for that purpose afterall), and I'm not necessarily rich enough to continue to repair them after each death.

    Why would the owners do that lol. People are already arguing that spawn gear is overpowered but that's not true, the combat system is just terrible. On top of that if players in cosmetics say spawn gear is overpowered and players in spawn gear are saying cosmetics are overpowered then it just makes me wonder why should we continue buffing things when there clearly needs to be a nerf.

    This was funny. Not only has several post about making dharok spawnable again been put down over and over but on top of that me and @Kellatha have been trying to find a way to add the amulet of the damned into the server by making all barrows items unspawnable which would also increase the activity at barrows. I don't see the problem with that since ahrims and karils are pretty much just as good as zuriel and armadyl with the combat system.

    BTW fuck the long term players. Most of the Long-term players either hop on once a week to spread toxicity onto the server due to them just being shitty people or gamble 24/7 because they are addicted. Of course most of them might talk about it just to have something to argue about but once the update is released most of them will realize it doesn't make a big difference so they go back to staking their banks or rebuilding after staking their banks and losing. (ALSO I'M NOT PUTTING LONG-TERM PLAYERS OUT I'M JUST MAKING A POINT THAT THE CURRENT SITUATION DOES NOT BOTHER THE MAJORITY OF THEM)

    I think your suggestion is pretty bad (no offense). You spent the majority of your bank on customs because you know that they give you a huge advantage over your opponent, period. On top of all that they are still auto keep except you have to repair them every time you die. It's like using elite void except elite void has no defense at all but cursed obsidian armor does have defense and has a huge damage/accuracy boost. Should we just remove repair all together and screw the server over?

    The fact that we are still arguing on whether or not we should start putting a repair on cosmetics is forcing me to lose my patience. I've been trying to help this server and the owners fail to recognize the majority of my suggestions. I seriously don't even know if the owners know who ''cokiemonsta'' is by checking out their activity and previous updates (the only clue they give us).

    @Ryan @Ramzi

    Can either one of you put up your own comment on the situation instead of leaving the community in the dark all the time? I would really appreciate it.  Thanks :) 


  11. 1 hour ago, Doctor E said:

    What I can consider "High-Tier" are the ones who offer an obvious advantage over others in combat, however passive ones that don't offer that shouldn't require insurance.

    Combat is not the only thing this server has to offer. To be honest the combat system on this server is pretty lame compared to a few other server.

    I consider 'High-Tier'' being items, pets and perks that give you a big boost over others in all situations including drop rate, dps, max damage, accuracy, defense, safety(like how alien can teleport you home no matter what wildy level you are at) and a few others that i can't think of over the top of my head.


  12. 13 hours ago, Y I P K U said:

    I will thoroughly post my thoughts (edit them into the post) on this subject at a later time.

    I originally had a pretty big reply to Hooke's thread ready, but I cleared my browser cache and lost it. Most that info will be interchangeable here.

     

    I would just like to make a reminder: 

    SPK is server long known for it's semi-balanced customs and availably cheap gear. The recent eco changes and possible changes to customs/custom pet's (both semi-balanced and unbalanced), and their future effect's on the game, have to be considered very very heavily. Changing what SPK has come to be known for may be treading into deep water.

    Gz on the new position sorry i haven't been playing lately to congratulate you in game ;) 

     

    I don't disagree with spk being known for it's customs but pkers know how overpowered most of the customs are and there needs to be a price to use them. There are way to many customs and this server is to deep into customs to be able to change them completely without getting a lot of dislikes. 

    I believe the only way to fix this is by putting a price on customs. I may be wrong but i want to try changing the server for the better. If you have any other suggestions into altering how customs are to make them less overpowered or overused, i'm all up for suggestions. 

    I can lose sight on alternative solutions when i have a good solution myself. 

    I just appreciate this topic being finally talked about and the only way to come up with the best solution is by working together.


  13. 13 hours ago, Doctor E said:

    I support them all except the possible limitations to multiple pet usage.

    Personally I find this rather absurd seeing as all viable pets are pricey enough as is, some lay down their banks for double-pet meta.

    If you have multiple high tier pets then you know how to make money. The prices i have chosen is nothing extreme and any player that has played as long as i have knows that. Just most prefer not to admit it because most of them are greedy.


  14. 18 hours ago, Kellatha said:

    Another solution a player mentioned was that any and all pets will be lost if your prayer runs out when skulled. If you get smited when skulled and die, then you lose the pet you have equipped.

    Not a bad suggestion but i recommend you lose all pets in your inventory and you have to buy to insure your pet back that you have following you.

    This is not a bad idea especially since smite/ss is pretty bad on this server and u nobody really gets smited. So in the lucky chance that someone does get smited, it's a nice reward.


  15. 1 hour ago, Kellatha said:

    In case the repair fee doesn't come through but the cash on death does. Some of these might come through, all of them might, or none at all. It all depends on how many are going to be added and we can go from there. But you can see the potential for farming depending on what gets accepted.

    3 pets anywhere is definitely not as OP as a max set of one particular attack style. I'd be more scared of someone using full nex set to pk me over someone switching between a balanced spirit pet/holy berserker, etc.

    And yes i am trying. I meant that everyone using those ornament amulets will have to pay a repair fee. I didn't say people using them in the same inventory, but people using them in general. Joe pks with torture(or) and dies so he has to pay 25m. Mason pks with all three of them and dies so he has to pay 75m.

    Well if you mean by ''repair fee not coming through'' you mean the owners not adding it into the game, i strongly agree with the prices you offered. But if we are going to have pet insurance and repair fee's i believe my prices are the best. 

    I'm not just talking about damage. I'm talking about pvmers having a pet to kill the boss faster, a fairy to help get a better drop for the last hit and an alien to escape from any harm of pkers. On top of that pkers that are able to have 3 pets to boost every attack style (mage, range and melee) and still have an alien to make an easy escape if they have to.

    On top of all that if they ever do get caught slacking and get tb'd they don't risk anything. With your prices aswell players will be able to do all those things for the cost of 1b for the pvmer and 1.5b for the pker.

    Really i would rather have a player with max gear and a huge risk *then* 4 pets. Just imagine a dude with max gear *and* 4 pets. 

    If that last 2 sentences are examples of how you see it, then i completely agree and have no further comments on this.


  16. 1 hour ago, Kellatha said:

    Prices are low to prevent farming, as this could be a gateway to farm even further.

    I think that's super over priced to pay 5B incase you have more than one pet. This is a cash sink and to balance out the wildy, not make it fully perish and bend everyone over for doing it.

    And ddef(t) is actually BIS. Same as flameburst, but it's auto kept. It has superior stats to ddef. I am working on trying to get it buffed because it's essentially a auto kept 10m flameburst.

    What do you mean by farming? Someone would have to pay (let's say 500m) to repair obsidian armor (just an example) and the opponent only gets half the cash (250m) which means money is actually being dumped from the game which will hopefully raise prices in items since the eco is screwed over and this might be a solution. 

    The cheapest fused pet in the game has to be a charmed alien which cost about 300b. I believe no more than 1 fused pet should be on you at all times so if you have a fused pet walking around you and then you have an alien in your inventory, then you are only paying the 1-2b to repair it. On top of that if you have a fused pet then i'm sure 5b is absolutely nothing to that player and will think twice before risking it. It's not like you can't use fused pets because you could always have 1 follow you and you will never have to insure that pet. This is just a solution to prevent players from using multiple pets without thinking twice for example: ''hmm, should i bring my alien to wildwyrm or should i bring my fairy?'' Most players will forget this question and just grab all the pets inside there bank. If a player can go to wildwyrm with 3 pets and only risk 1b, why can't a player go to wildwyrm with full pernix, tbow, pegs, fused helm etc. without risking anything but 1b? Just as overpowered.

    If you are working on buffing the flameburst defender then i completely agree that it should have some sort of fee aswell. Really the tourture, anguish, occult, ddef(t) etc. should only have a small repair fee of maybe 20-30m ea? It seems a little much really but if you think more about it, who's going to bring all of those in 1 inventory unless you are nhing? Which while nhing i think there should be more rewards since it's not only extremely hard to kill a player while nhing due to the server just not being the best in that area, but you rarely get anything out of it. I mean zuriel and morrigan is practically just as good as ahrims and karils so nobody really ends up using it and risk nothing.


  17. Thank you kellatha for taking some of my suggestions from the past and bringing them into this poll. 

    Cosmetics makes this server amazing and i wouldn't dare ask to remove any of them from the server no matter how insanely overpowered some of them may be. But they always needed to be changed so that the newer players coming to the server do not feel like they can't do anything and are forced off the server due to overpowered cosmetics.

    I always believed if you put a repair fee on them, after death, then it would feel rewarding to kill someone with cosmetics and instead of hiding from them, newer players would want to face them over and over in attempt to make bank off of them.

    Now i want to put a few changes to your post.

    11 hours ago, Kellatha said:
    • Cursed pieces grant 10M coins per piece on death
    • Ethereal/Enchanted grant 5M coins per piece on death
    • Higher tier autokepts will give 2.5M coins per piece like ornament amulets, ring of vigour(i).
    • Fire capes, torso, infernal cape, any max cape, comp capes are excluded from this.

    These prices are way to low. 

    Off the top of my head prices:

    Cursed pieces should cost about 100m ea to repair and should drop 50m coins ea on death.

    Ethereal pieces are rare and they should not have a repair fee nor should they drop coins on death. 

    Ornament jewelry and other small auto kept items should cost roughly 40-50m to repair and drop half that on death.

    11 hours ago, Kellatha said:

    Ryan now has to pay 1B(500M ea) cash to the pet insurance npc to get his pets back.

    This price is maybe on the top of your head but i'm going to give my opinion anyways. All pets should have a different price.

     

    Also these prices are not 100% accurate just a point in the direction i believe prices should be:

    • Pet's should never drop coins on death.
    • No pets without pvp/pvm boost should be fee'd including kbd, kraken, ele, bandos, genie etc.
    • Spirit pets - 100m
    • Fairy - 500m
    • Yoshi - 1b
    • Alien - 2b
    • Fused pets - 5b
    12 hours ago, Kellatha said:

    dragon defender(t), will have a repair fee.

    no need for a repair fee on dragon defender(t). I never had one and ignore me if i'm wrong but i believe the dragon defender(t) is nothing but looks since the normal dragon defender gives the exact same boost and also only cost 10m.

    ----------------------------------------------------------------------------------------------------------------------------------

    I believe those are the only changes i would make to this poll and i appreciate all of your suggestions Kellatha. This server would be nothing without all of your hard work and dedication into changing this server for the better. Keep it up.


  18. It's about damn time!  Give this man a position. Kellatha 2.0 when it comes to forums. Always helping people with computer issues and server issues on the forums. 

    A great person in general, makes me want to sit at rock crabs all day and just chat.

    Only thing that i see bringing him down is that i don't see him in yell or help cc to often but i bet if you put him in the ::staff location and players private messaged him, he would do a great job helping.

    +1 Perfect for the position if you ask me.

     


  19. 1 hour ago, Max Avon said:

    Also, @cokiemonsta, thank god you're a terrible multi PKER so thank you for that free prize key from rogues chest :) also sorry for destroying your staff application again mb haha

    You never destroyed my staff application :) but nice try. 

    Also why are you thanking me? My friends cleaned you. What did you say? Oh thats right!

    Thanks For The Donations ! ;) HF with the muted. @Kellatha Thank you for that one.


  20. 1 hour ago, Kellatha said:

    Lul keep throwing shade, your appeals will keep getting declined. Your mute was only a month btw, I wanted to see how you would act in a month and if you were a good boi throughout that time I would of lifted it, but clearly not. I'd rather have a muted max avon over a non muted max avon +1 knowing that he is a much better person!

    Lol? Max Avon is muted? Does this mean i can take him off my ignore list? he is one of the very few that has made it on there.

×