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    • Halloween 2026: Witching Hour Dark witches are roaming the wild, and witch cult breaches are popping up in deep wilderness.. Grab a Poltergust weapon from the Magical Pumpkin at home and start hunting! Before we get into this event's unique rewards, here are some features/changes we made compared to typical seasonal events: Event elixirs now provide a +10k token limit cap boost during the elixir duration (for the Roaming Monsters and PKing/PvP activities)
        Event bonus boxes can now have a chance to provide event elixirs as an extra item roll (bonus item on top of the actual box roll)
        Overhauled the superior event mob spawning rates: Superior spawn rate for no orb, lesser, greater, and master has been nerfed (Cursed orb now has a much better improvement/jump from master) Superior spawn rate now gets further improvement from the new glorious orb Removed the 1 hour hard cap between spawns Despite the nerf on the lower tier orbs, the overall result should be improved due to the time cap removal, particularly for those actually risking cursed+ blood orbs while hunting event mobs. Without the aforementioned nerfs, there would not have been enough room for this change to be balanced.
        Glorious blood orb Risking a glorious orb grants +150 event tokens per kill (2X increase from the +75 via cursed orb risk) Risking a glorious orb raises the hourly token limit from PKing by 10K (stackable with the event elixir 10K limit boost)

        Hexed Demon Pet Obtainable as a potential reward from the Grand h'ween casket
        Getting hit builds up the pet's Hex charge Amount of hex charge displays as a purple bar above the pet The amount of hex charge scales by the amount of damage you take (taking 0 damage hits still gives a small amount) Receiving damage in fast bursts/stacks builds up hex charge quicker Dealing damage drains hex charge slightly Hex charge resets if you cross the wilderness border, or swap out / put away the pet
        Boosts damage and accuracy based on the amount of Hex charge, between +7.5% (no hex) and +15% (full hex) Damage & accuracy bonuses are 2X in PvM combat
        NOTE: For max hit dummy testing, Dwarven rock cake damage can provide hex charge in edgeville non-wild and white portal
          Hexed Spirit Pet (Fusion) Fusion cost: x5 Hexed demon pets, x100 Special spirit pets, x250 Bloodchanting stones Inherits the effects of the fused pets
        Upgraded damage & accuracy hex charge boost, between +10% (no hex) and +20% (full hex) Damage & accuracy bonuses are 2X in PvM combat
        Special attacks receive an extra +10% accuracy bonus (no hex required)
          Skull Witch Pet Obtainable as a potential reward from the Grand h'ween casket, or as a very rare drop from the Skull witch breach boss
        Grants +10% wilderness PvM damage
        Collects skulls of every monster (100+ HP) killed in the wilderness Every skull provides an extra +1% wildy PvM damage Skulls reset when you leave the wilderness
        Overall wildy PvM damage bonus caps at +30%
          Skull Yoshi Pet (Fusion) Fusion cost: x10 Skull witch pet, x100 Yoshi pets, x500 Bloodchanting stones
        Grants +10% wildy PvM damage and +5% wildy drop rate bonus
        Collects skulls of every monster (100+ HP) killed in the wilderness Every skull adds an extra +2% wildy PvM damage (+30% overall cap) Every skull adds an extra +1% wildy drop rate bonus (+20% overall cap) Every 5 skulls adds +1% double rare drop chance (+10% cap)
          H'ween Tentacle Ornament Obtainable for direct purchase in the event coin shop for x3 H'ween event coins Use on a Blood slayer tentacle to give it a unique h'ween cosmetic appearance
          H'ween Dragon Knife (Cosmetic Tablet) Obtainable for direct purchase in the event coin shop for x3 H'ween event coins Toggle it on (or off) to give your dragon knives a unique h'ween cosmetic appearance
          Hexed Icon Obtainable for direct purchase in the event coin shop for x9 H'ween event coins This is our first debut of a custom detailed icon, for a premium event coin price
       
      Ecto Scythe Dye The ecto scythe dye is making its return again, as a rare bonus reward in the Grand h'ween casket (provided on top of the base reward roll) The dye can now be use on the Shadowrend scythe and the Scythe of bloodrend each having their own distinct styles Picture below: dyed Shadowrend on the left, dyed Bloodrend on the right Ecto scythe dye can now be removed from all scythes Ecto scythe dye is now autokept (if the actual scythe itself is lost on death)
       

       
      Patch Notes Picking up or swapping away your skotizo pet will now reset any active pet silence that it inflicted on players
        Skotizo pet silence now gives a 30 sec global immunity timer for targets who are pet silenced This immunity technically ends at the same time as the pet silence itself, unless the attacker picks up / swaps their skotizo pet thus cancelling it early Note: Since there was already a 'per attacker' 60 sec cooldown on the proc, this will only alter scenarios where multiple attackers chase the same player with skotizo pets (Players will now need to time their skotizo pet at least 30 seconds after the target was skotted by somebody else)
        Amulet of rancour (e) added to the enchantment chest, combining all three amulets into one
        Fixed a bug where grimgloom gargoyle was ignoring only 10% enemy defense equipment bonuses on non-bleeding opponents (instead of the intended 15%)
        Fixed a bug where loadouts with special characters in their name (accented letters, symbols, curly quotes, long dashes, emoji, or non-English text) showed incorrect stats or broke loadouts in general
        Tumeken's shadow (i) base hit reduced for PvP, requiring actual gear & bonuses in order to reach its cap of 65 Note: PvM damage with the staff is still the same as it was before
        Fixed a bug where Tumeken's shadow (i) dyed variant did not inherit the undyed damage soak ignore effect
        Noxious halberds now have a separate special attack for PvP, similar to the dragon halberd in PvP (but with better accuracy) NOTE: The special attack is still the same for PvM combat
        Increased the standard max hit cap for blood slayer spear from 60 to 65
        Reduced the special attack cost of blood slayer spear from 65% to 50%
        Fixed a bug where blood slayer book's +10% on-task target damage bonus was not stacking with other blood slayer weapon's +10% damage bonus
        Fixed a bug that stopped allowing Araxxor teleport scrolls to be used from inside the araxxor lair after killing it to start a new instance
        Fixed a bug where Blood Maledictus & Blood Hespori could potential spawn in buggy areas that made them stuck
        Fixed a bug that caused vote tickets to no longer be resellable to the vote point shop For future reference you can also use ::claimvp to convert all the tickets in your inventory, which is much quicker!
        Fixed a bug where ToB essence pulls were not counting towards ToB collection logs
    • interesting. did you review the rules before you started playing? you can submit a appeal through discord or the forums.   best of luck
    • you should reach out to a mod+ on discord. alternatively you could send a appeal through forums. best of luck.
    • Hello everyone i started from 4 days ago toplay the server then i closed yesterday when i tried to logg in right now i got banned! and i dont know the problem .. i hope any one answer me .
    • Today I created new account name "dynafox1"
      I played for several ours then went to eat when I got back I found myself banned and every time I  create new account it get me banned msg i tried the repair tool but same situation
       
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