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[May 16th, 2023] Patch Notes

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Patch Notes

  • New global wilderness boss changes / fixes
    • Rather than going back to the entrance when you exit the boss lairs, you will be sent to the "Escape Cave" with two different exit points.
      • At the center, you can climb up a rope which takes you to a location in multi wild (located in the woods in between all three of the standard bosses). This is a two-way point, where you can climb back down.
      • All the way down south, there is a portal which will teleport you to a singles location (located in the ruins, directly north of Demonic Gorillas). This is a one-way exit.
    • Soulsplit will no longer work on Devious Vet'ion, Dark Callisto, or Vile Venenatis
    • Fixed issues with Devious Vet'ion still taking damage during his hellhound phase
    • Fixed issues with Devious Vet'ion dying on his first phase
    • Dark Callisto will now set traps on the exact location of up to seven players in the lair (during his roar phase)
      • To pair with this, we've also increased the time you have to move away from a trap (when it spawns) by one tick
    • Dark Callisto's base HP reduced from 5,000 to 4,000
    • Dark Callisto's ranged attack damage has been reduced
    • Vile Venenatis's spiderlings will now appear with a clickbox overlay (for easier appearance and clicking)
    • Fixed issue with Dark Callisto's drops counting for Vile Venenatis's collection log (and Vile's c-logs not registering for her own deaths)
       
  • Balanced the blood slayer hasta
    • Special attack damage cap reduced from 83 to 80
    • The damage cap will also now scale down if you have less than 50% special attack energy
    • It will scale down again if you have less than 25% special attack energy
       
  • Blood slayer equipment which gives bonus damage & accuracy now break on death, including:
    • The blood slayer book, bow, staff, spear, tentacle, and hasta
       
  • Grand looting bag fixes
    • You can now shift+click looting bags to check them (this includes standard / blood looting bag as well)
    • Larran's keys are now autograbbed by opened GLBs
    • Fixed issue with GLB not grabbing coins or cash bags
       
  • Removed the new bosses (and Nex) from the blood slayer Boss Hunter task list
     
  • Added another loot key chest at Edgeville, in the alternate bank room (with Mandrith, Risky Rick, etc.)
     
  • Added an "open-all" option to blood slayer javelin packs
     
  • Blood slayer javelins are now autokeep
     
  • Fixed the haunted zaryte bow PvM attack speed (it was not given the speed exception like regular z-bow)
     
  • Fixed issue with multi attacks (such as multi burst/aoe spells) not properly hitting all enemies in PvM
     
  • Fixed issue with Nex not respawning
     
  • Fixed issue with dropping certain consumables like brews being counted as a "spawned item" that disappears
     
  • Fixed issue with CTRL+B not working when interfaces are open
     
  • Fixed issue with the color of standard hearts
     
  • Fixed issue with PK Ratings leaderboards crashing clients
  • Thanks 1

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