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Ryan

[August 19th, 2016] New zulrah and more!

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Next update ETA:

August 24th, 2016

 

 

Content updates:

 

  • Zulrah
    • Now safe and instanced (you have your own personal boss), and you will not lose items after death.
    • All phases are currently working, including the "jad" phases
    • There are currently no toxic fumes, but there are snakelings!
    • Drop table has been modified

     

    [*]Wolpertinger pet

    • Gives you a +7 magic level boost every 10 seconds
      • The 10 second timer is useful for things such as brews lowering your magic level

       

      [*]Costs 75 blood diamonds

     

    [*]New blood perks

    • Treasure buddy
      • Requires "Treasure hunter II" and costs 400 blood money
      • Receive 7.5% increased chance in rare boss drops if you have a pet out. Any pet works!

       

      [*]Emblem snatcher

      • Requires "Killjoy I" and required 500 blood money
      • When killing a player, you will have a 1/3 chance of receiving any "mysterious emblems" that they're risking

       

     

    [*]Heal button

    • Located on the bottom right corner of your minimap
    • Clicking this will heal your player and cure all poison/venom, exactly like nurse sarah and the healing orb
    • Only usable in safe areas

     

    [*]Refill button

    • Located on the bottom right corner of your minimap
    • Clicking this button will refill any spawnable potions/flasks in your inventory
    • Only usable in safe areas

     

    [*]Private messaging

    • Crowns of all types are now visible in private messages
      • This includes helper rank, donator ranks, and youtuber ranks

       

      [*]Staff messages now have a unique highlighted color in the "split" display

     

Bug fixes and tweaks:

  • Teleport interfaces will now remember the last location you clicked or teleported to
  • Fixed an issue where combat level did not visually update
  • Soulsplit will no longer activate from vengeance damage
  • Fixed requirements for trident of the seas (and swamp)
  • Teleblock should now be removed after death
  • Teleblock should now automatically remove itself when you enter a safe area (without a PVP timer)
  • Fixed the inventory models of anti-venom potions < 4 dose
  • Fixed the inventory models of super combat potions < 4 dose
  • Fixed most, if not all, of the improper loadout panel item icons
  • Astral runes now appear when searched in the item spawning tab
  • Fixed a no-clipping issue with the wilderness mage bank wall

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Private messaging

Crowns of all types are now visible in private messages

This includes helper rank, donator ranks, and youtuber ranks

 

Staff messages now have a unique highlighted color in the "split" display

 

 

i love you :')

 

 

good update tho

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100% confirmed, while using my ele pet if i tp back to zul after killing it it dissapears and i have to claimpet and drop again because i dont know if it effects the drop rate with new perk since its dropped but cant see.

 

Edit: Fixed via Ryan

Edited by Kbro

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Great updates and fixes, any word on what Zulrah drops now ? Haven't logged ingame yet myself a bit busy atm

 

Edit: Seen the new droptable ingame so nvm

 

Also noticed that Zulrah doesn't respawn in the instance like intended like Abyssal Sire does? Any reason for that?

 

Also just went from 3k->250 BM buying the new perks plus some others I didn't bother getting until now (the killjoys and bloodmony pool reduction), now only missing 1250 for more blood diamonds but I never use bd fusing so i'm not sure i'll be getting that one anyways.

 

Anyways overall good update, found a couple things that i'll be adding to the bug list later when I remove the ones you fixed today.

Edited by i just rag

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heal button is dumb. now you cant die to venom if your low hp and tele home.

 

and gj on ruining elite donator perk of safezone zulrah

Edited by Z75

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