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nightsky11

Nightskys new suggestions

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1. Add prayer renewals, Overload flasks- only availble via herblore and not in any NPC store- should work in wildy

2. ability to color your comp cape and change particle color effects

3. This might be questionable, but how about adding different kinds of purchasable auras for various effects- example an aura that restores pray on every hit etc.

4. pet dreadnips that attack your PVM target for 30 seconds dealing insane amount of damage before disappearing, make them stackable and expensive.

5. add morrigans javelin p+++, drops from revenants.

6. Add extreme pots, should work in wildy and only obtainable by herblore.

7. New boss ideas that require a team to kill? Necromancer boss, yok lagor the thunderous- perfect way to introduce new items in game

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3 sounds OP and p2w. If its grind worthy and in no way p2w, sounds fine to add.

4. Not really sure what you mean by these, how would you activate them? How would you obtain them?

Everything else sounds good, poisoned morrigan javelins sound pretty useless anyway since everyone and their mother use serp/fsh for venom/poison immunity 

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11 hours ago, nightsky11 said:

1. Add prayer renewals, Overload flasks- only availble via herblore and not in any NPC store- should work in wildy

2. ability to color your comp cape and change particle color effects

3. This might be questionable, but how about adding different kinds of purchasable auras for various effects- example an aura that restores pray on every hit etc.

4. pet dreadnips that attack your PVM target for 30 seconds dealing insane amount of damage before disappearing, make them stackable and expensive.

5. add morrigans javelin p+++, drops from revenants.

6. Add extreme pots, should work in wildy and only obtainable by herblore.

7. New boss ideas that require a team to kill? Necromancer boss, yok lagor the thunderous- perfect way to introduce new items in game

  • Prayer renewals IMO would make smiting even MORE difficult. +1 Maybe if there was a modifcation to current prayer drain rates. Overloads would mean even BIGGER hits of which people already complain are too high. If weapons had proper hit caps, and overloads just meant more common high hits sure, but i dont think we need higher max hits. (Plus this would make enchanted heart useless, unless the heart gained the bonus of overloads)
  • Comp cape recolors/effects i think would be a cool addition BUT with a cost. Whether that be an upfront purchase or certain colors based off of certain achievements/milestones.(Restrictions based off of which type of comp cape) Comp capes seem to be quite common, and aren't too difficult to obtain.
  • Auras could definitely be interesting, but auras + pets could be overwhelmingly strong. Would need some modifcations to make them not too OP.
  • Pet dreadnips. +1. Dreadnips, deathtouch darts, dwarf multi-cannon, whatever it is... A sink of some sort with the trade off being sped up kills would be awesome. I'm in favor of all of those, but at the same time i'm worried that they would be TOO strong. A restriction of some sort? Only usable in instanced areas? Only usable outside of the wild? Only usable in single combat zones on bosses you are already in combat with?
  • +1 on Morrigans javelins having more ways to be intoduced into the eco. Having them P++ wouldnt hurt anything. Since new revs there has been a lesser amount of PvP boxes coming into the game so this has caused an increase in prices/lesser amount of "PvP" items. (Buff lava chest, and increase lava key introduction into the eco making lava chest a PvP supplies chest?)
  • Extreme pots: Same idea with overloads. Could potentially be too OP. If there was balance introduced with them (Hit caps, or whatever is necessary) they could be an interesting addition.
  • +1 on boss ideas. New bosses = new content = more fun. If you could elaborate on possible mechanics/loots/unique loots/location of the bosses that would help the suggestion gain some traction.

    All in all, awesome suggestions! Keep em coming! The owners appreciate all the thought/time put into suggestion threads as they help keep the server "fresh"/growing! 👍

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