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  1. Lzerraptorz' helper application. 1. Desired staff position: Helper, with aims to achieve more. 2. Your name (first name would suffice): Elijah. 3. Your age: 33 (yes really). 4. Your location: Birmingham, England. 5. Average amount of gameplay hours per day: At least 3 hours a day while paying full attention, upwards of 10 hours semi-AFK all throughout the week. 6. Why you should receive the position: Well to start off I am indeed the definition of a veteran of this server with well over 3 years since my account was made, with the experiences to match. Plus I will never turn away a new/ old player asking me question through PMs and try as much as i can to help players via ::yell. However I feel the main reason I believe i deserve the rank is because as of recently have become quite active on the forums more in the suggestions/ discussions section of the forums. My intentions are to continue to be active on the forums and promote and create newer suggestions I feel will better the server's longevity especially due to the fact I am an extremely active pker on SpawnPK From Edgeville to multi to singles, I do it all. This means that i can create suggestions using my personal experiences I feel will benefit the pkers of the server while not hindering the pvmers/ gambler and merchers. Being completely against gambling (Apart from one moment of weakness.) as I believe new and old players shouldn't feel inclined to rely on it to achieve their dreams on SpawnPK, infact I am always discussing with friends over discord or on the forums different ways i believe Pking can become a great money maker for those blessed with wealth or for those stricken with poverty. Additionally I strive to snuff out the flaws with the combat system in game e.g. the Granite maul glitch (v100, by now) which i swiftly reported to the current admin, or the pathing in game which I've pointed out many cases to the admin as well. Lastly I can guarantee that if I do manage to get helper rank that I will 100% respect all of my responsibility and not abuse the position in anyway shape or form (That's a Lzerraptorz promise to whatever that's worth.) I strive to better the things i enjoy and with the helper rank I will be able to do this 1000x better. Thanks to all those who decide to take the time out of their day to read this, a +1 would be greatly appreciated. Any criticism you feel you have towards me getting this position as a SpawnPK helper please do not hesitate to tell me so i can rectify this for the future and edit my ways. ~Lzerraptorz
  2. lzerraptorz

    Rebuilding from scratch.

    The rebuild. Thought as I've been asked I would make a small guide of the steps i take when i get cleaned or if the banks running low. This guide will consist of not just the usual thieve till you can afford a blowpipe and camp revs until you get a drop or blow your brains out. This server is amazingly easy to get starter cash, with the vast rewards you get for achievements, the countless daily moneymaking activity's and the endless items to merch. -The first step i would take into a rebuild from literally scratch is i would grab the typical melee/ range spawn gear substituting items out with the appropriate auto-keep items u have (Blood items, max capes, comp capes or whatever you have to help speeding up the PVMing side of the first steps of your rebuild.) The i got cleaned for 6T look. VS New player look. -Secondly i would complete at least 3 of the basic daily moneymakers. This will grab u some basic starter cash for your next money making methods. -Thirdly What your going to want to do is start capitalising on achievements, with the cash you made from the daily moneymaking u should be able to buy an ags, claws and a variety of other spec weapons u can use for the achievement with the biggest payout. Which is the line of pure achievements with a total payout of around 60b. -Remember to always pick up blood money from your kills and even capitalising from killing the pure bots for berserker rings which can be sold to the coin shop for an extra 7.5m cash. -Additionally you are rewarded with 2 donator mystery box for just maxing accounts you can do this in a matter of hours to earn an almost AFK way to earn 8b while u pk/ pvm on your main making it an exceptional moneymaker for those literally starting with nothing. -At this point you should have a fair bit of cash if you kept up with your daily moneymakers and achievement farming on alts. At this point you have one of two choices buy a genie pet to literally double the speed you are able to max accounts for the 8b payout. Additionally the Infernal pickaxe+ infernal axe also help speed up the maxing progress by training smithing while mining and training firemaking while woodcutting. If you decide to buy the genie pet your next goal will be saving up for one of the options below, the PVM route or the PK route. -On the other hand u can start upgrading your PVM gear to increase the speed of which you are able to do your daily moneymakers. This would be a good reference for the sorta gear u can expect to be PVMing in at this point this consists of: slayer helmet (i), pegasian boots, morrigan's leather body, morrigan's leather chaps and the toxic blowpipe (swap out the morrigans for god hides if you are PVMing in the wilderness) You may also be able to afford a fairy at this rate if u have managed too max 2 accounts, This increases your drop rate bonuses increasing the chances of receiving a rare drop while PVMing like the bounty cape. -Lastly your option here is to buy some decent main pking gear to unskull in (however much people find it annoying.) and start working on emblems for the ever-precious cursed relic. A good example of the sorta gear you can expect to be able to use while farming emblems this consists of: vesta's chainbody, vesta's plateskirt, serpentine helmet and the 3rd age bow. (Armadyl godsword, dragon claw risk works well.) You will now be at a point where u have a constant income of GPs this is where the most crucial part of this whole guide comes in. Do you A) gamble/ re-gamble your bank at a chance of eternal riches, or perhaps B) do you continue with your hard work and work towards your goals at a exponential rate the more you stick to it. Of course B) sticking to your goals in game whether its 100b or 10t you will get there if you put the work in and along the way you'll find money makers of your own. Thanks for reading any feedback is appreciated so i know what to change for my next guide/ suggestion and maybe add an idea of what i could make a guide on next.
  3. lzerraptorz

    Things i'd like to see added.

    Stuff I want to see added to SpawnPK. -Leaf-bladed battle axe A cool item from 07 that i would like to see added to the server stats and animations based of the 07 counterpart and probably should be bought from the blood money store for 50 blood money or around that price as its a decent melee primary for Nh, or just deep wildy pking in general. -Dragon sword Another nice weapon id like to see from 07 and again stats, spec and animation based off the 07 counterpart. However due to its kinda mediocre stats should probably be either spawnable or very cheap from the coin shop. -Dragon crossbow/ dragon platebody and dragon kiteshield All of these i don't know why they wasn't added with surge spells but whatever, Stats and animations should be based of the 07 counterpart even the dragon crossbow special attack. -Bryophyta's staff In my opinion a really cool looking staff that was added in a recent 07 update as a drop from the moss giant boss. See the charged version for the appearance. Its main effect on 07 is its ability to store nature runes and have a chance to save each nature rune used. I feel that this could be implemented onto SpawnPK with mabye an effect of 1 in 5 attacks dealt by this staff will also entangle the target. Stats and animations i wouldn't mind being based of the Tsotd/ staff of light or something similar to the trident with an auto cast that has a chance to entangle. To obtain this staff their could be another wildy event similar to the Bloodwyrm that consists of a slightly re textured and scaled moss giant that can spawn in any multi locations across the wilderness. The boss should have a 1 in 100 drop rate of the staff as well as a standard drop table. -Salve amulet (ei) This amulet could go both ways from either being pvm orientated with the 15% more damage vs undead (undead pkers, revenants, brutal green dragons and etc), or with what id like to see added is it being an amulet that has the ability to chance the players spell book while they are in the wilderness similar the the magic skillcape's effect on 07. I feel this item should be obtained either through the magic token store at Magebank or from the bounty store at edgeville. Other effects could include the amulet turns into 100 blood money on death. -Amulet of the damned An amulet from 07 which effect boosts the effect of barrows gear while wearing the full set, I feel this will make wearing full barrows gear more viable (however many of the barrows sets effects do not works infact to my testing the only ones that seem to work as intended is Guthans and Dharok the rest either work sort of like verac which has a chance it seems to just deal a bit more damage however didn't seem consistent.) -The obtainment of the infernal cape to be reworked I feel the infernal cape shouldn't be achieved as a moment of blind luck or a gamblers dream, it should be an item obtainable with the appropriate skill needed not an item that requires you to rot your brain grinding for it for weeks hoping 1 time you get lucky. The obtainment of it could be similar to runex where a version of the infernal is added that consists of many bosses being stacked against you at once or maybe should be obtainable through some form of pking challenge that happens weekly. At the moment i feel that spending 600b+/ grinding for upwards of 2 weeks fighting the same boss over and over again until u get that one lucky drop, isnt really worth a cape stats wise slightly better than completionist cape on the melee side but worse everywhere else. (mainly i want the cape for the cosmetic appeal but ) -Odium and malediction ward changes I would like an option to swap between the two different styles of the odium and malediction ward as i prefer the more Tzhaar looking variant on 07 just a quick change similar to how the goliath, spellcaster and swift gloves work where u can right click them and swap between the texture. -Raids... Like Runex i feel that raids would add a nice flare to the pvming on this server adding a more pain more gain type of scenario. Some actual Pvm content that takes skill to do not just afking with a yoshi for hours until u get the drop u want. As resources are completely useless on SpawnPK as its a spawn server the raid rewards would need a tweek and i feel the rewards from raids should be a roll on each and every wilderness bosses drop table for each player who takes part in said raid. This would mean however rare it would be it would be possible to get an elemental c'bow and dragon warhammer on the same drop. The drop-table can be scaled depending on player count in the raid and selected difficulty similar to Runex (yes this will add more achievements needed to be obtained) -Bug fixes and quality of life updates. 1. Pathing and the follow option seem to be broken in some way, for example you could be following a player and all of a sudden your character will either stop dead in its tracks or follow to the side not directly behind as it should. Pathing just seems 90% of the time the player like to take the wonkiest route to wherever you clicked for whatever reason (as im sure Ryan's been told countless times.) 2. Alien pet in my opinion needs a cool down on its effect to prevent players just teleing out and in rushing players deep wilderness with little to no risk. 3. The coding of various items just seems a little off for example the elysian spirit shield is nothing more than a blessed spirit shield in stats as it is missing its main effect of the 70% chance to reduce damage taken by 30%, obvioudly this seems too similar to the divine so i feel there could be a compromise of a 10% chance to reduce damage by 70% on the elysian (including a nice animation similar to the 07 one everytime it procs) or something just to boost it into a shield worth using a i love the aesthetic of the elysian but its almost pointless to use in its current state. As i mentioned earlier some of the barrow sets effects do not seem to work at all or barely at most. Having this looked into i think would add more variety to the Edge pking and even deep wilderness pking scene with combos like karils to dharok being a great example. 4. Animation changes when going from pre-eoc to 07 graphics need to be implemented as while on 07 graphics regular godsword smacks just look awkward, the zgs special attack look bizarre (change should be implemented to the elemental crossbows special attack with ice bolts), The Tsotd/ staff of light special attack doesnt look bad however i much prefer the 07 version of that special attack. Thank you to everyone who was bothered to read all this as I understand its a lot of writing
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