Jump to content
jango

Max Cape Guide- Spawn Pk

Recommended Posts

Max Cape Guide

 

As most of you know, the completionist cape was added by Ryan, and it requires maxed skills in all of the trainable skills as well as 1000 kills and a 50 killstreak. In this guide we will go over how to achieve max stats as well as methods to get a 50 killstreak and 1000 kills. Note: Many of the skilling items can be found either in the spawn tab or through the skilling supply store at the skilling zone.

 

Prayer

 

Prayer is considered the fastest and one of the most beneficial 99's to achieve and it is quite simple. First start by creating a load-out of 28 dagonnoth bones using the spawn tab. These should be used on the chaos alter at home. Set the number to all. While these are being used on the alter, you may use the spawn load-out to continuously keep using on the chaos alter which allows for a quick way to 99 Prayer. Once 99 Prayer is achieved, we can now move to combat stats.

 

Melee Stats

 

Begin by spawning melee weapons such as iron scimitar, rune scimitar, dragon scimitar, and abyssal whip. After this, use the Training&Slayer teleport to teleport to the rock crabs. These Rock Crabs are great for leveling up from level 1-70, and should be used to level out attack, strength and defence. Once level 70 is achieved in these stats, you may spawn or equip a dharok set. After this you should use a dwarven rock cake to set your hp to 1. Using melee pray, you can now effectively hit incredibly high against pvm bosses or monsters at the monster spawner. Using this method, you can effectively reach 99 in the melee stats. Using this method you can also gain some money by fighting Undead Pkers or other Bosses that you feel your stats can handle.

 

Range

 

You may start range by spawning the gear that you would like to use. This includes but is not limited to, short bow, oak short bow, maple, yew, and magic short bow. You can also spawn a rune crossbow, with Dragon Bolts (e). You may also spawn ranged armors. You should begin this quest at the Rock Crabs. From 1-50 you can do rock crabs with protect from melee if necessary. At 50 ranged, you may use the magic shor tbow, and you can use this at the monster spawner while safe-spotting until 99 ranged if you so chose, however you may Pvm if you would like a less afk-able method.

 

Magic

 

You should start by spawning the gear that you would like to use. This includes but is not limited to, air staff, all of the runes required, ancient staff, you may also aquire the staff of the dead, TSOTD, and Chaotic staff. This also starts off at the rock crabs using modern spells. However! Magic has a easily afk-able but time consuming method. This Method uses negative mage bonuses to cause a player to automatically splash. This means that a player may afk until 99 magic however it is not recommended as it is heavily time consuming. Using modern magic, you can attack rock crabs until level 75 magic, alternative to the most powerful spell at the time. After reaching 75 mage, you should teleport home, change your spellbook at the alter to Ancient Magics. Using ancient magics, you can achieve level 99 while afking or through the monster spawner while farcasting.

Thieving

 

Thieving is a good money making skill as well as a relatively easy skill to achieve 99 in. You start on the Stall furthest from the bank entrance. You thieve from this stall until you reach the level requirement for the next stall. This continues until you achieve 99 in the Stat, meanwhile earning some decent money for pvp or pvm materials.

 

Rune Crafting

 

Begin by going to the skilling zone in the Training&Slayer teleports. To make this faster, set a pure essence load-out using the spawning tab. Talk to the Monk and choose the air runes, make all. Spawn a new inventory of pure essence and repeat this process until level 35. Once at Level 35 make chaos runes, respawn and repeat. Continue to alternate to the most XP effective runes using this guide: Lvl 35- Chaos, 40- Astral, 44- Nature, 54- Law, 65- Death, 77- Blood. After blood runes can be made, the grind begins until 99 runecrafting. This skill may take a while but it is worth it for the completionist cape.

 

Mining

 

Using the Skilling supply stores mining package, obtain all of the pickaxes required for the mining skill. Begin by banking the pickaxes after equipping the bronze pick-axe. Begin at the first rocks, the copper rocks nearest to the bank. These rocks should be used from level 1-40, as your xp rate increases as your level and pick-axe increases. Each time you are nearing a full inventory of ores, use the ::empty command to rid your inventory of the unnecessary ores and continue mining. Remember to switch to the most current pick-axe for your level every time you achieve a level from 1, 10, 20, 30, and 40 mining. After you reach level 40 mining, continue using the emptying method on the black rocks- which supply coal. These rocks can be used from 40 to 80, as your xp rate will increase the higher your mining level. Continue using the emptying method, as it has been the fastest one that I have found and help the skill become semi-afkable. After Level 80, it becomes more efficient to mine mithril ore, which is the purple rock 2 away from coal to the right. This rock is most efficient from levels 80-90 and should be used for these levels only. At level 90, it is recommended to mine adamant ore as it is slightly faster than mining rune and can be used to reach level 99 mining.

 

Cooking

 

As with mining, you may spawn the materials or use the skilling supply store to buy the required items for Cooking. It is recommended to cook using the cooking range in the Skilling zone as it is most efficient. Begin with Shrimp on the range, use 28 or until your level is 30. At level thirty, create a cooking load-out for tuna and begin to use tuna on the cooking range. Use tuna until you are level 64, at which point you should create a load-out for monkfish. Use monkfish on the range until level approximately level 86 in which case it becomes more efficient to cook sharks. Create a new load-out for shark, using them until you reach level 99 cooking. Tip: when you have nearly a full inventory of cooked or burned fish, use the loadout spawn button, resetting your inventory and allowing you to perpetually cook fish if you had selected cook all on the range.

Fire-making

 

As with cooking, you may spawn the materials or use the skilling supply store to buy the required items for fire-making. It is recommended to find an open area for this skill such as ::help or other areas, as well as to use the load-out system for the current logs that you will be using. The fire-making logs go in order from: 1- Logs, 15- oak, 30- willow, 45- maple, 60- yews, 75- magic. Following these levels, you should set load-outs for the recommended log for your level as well as adding 1 tinderbox in your inventory. Continue to make fires, in a straight line until you run out of logs, then spawn another inventory and continue. This should Take you to level 75, at which point you will use magic logs until level 99.

 

Woodcutting

 

As with fire-making, you may spawn the materials or use the skilling supply store to buy the required items for woodcutting. It is recommended to use the skilling zone as it has the required trees for an easy path to 99 woodcutting. Begin by equipping the bronze axe. Head to the south of the skilling zone and begin to chop regular trees. This should be done from levels 1- 15. Afterwards, players may switch to a different axe while cutting down oak trees which are nearby to the regular trees. These trees should be cut from levels 15-30. Next, players should use adamant axes and cut down willow logs, which are adjacent to the other trees and nearer to the west side of the skilling zone. These should be used from levels 30-45. Next, players should switch to the rune hatchet, and cut down maple trees, which can also be found in the skilling zone. The should be used from levels 45-60. After which players should cut down yew trees, which are located nearby from level 60-75. At level 75, players should use a dragon hatchet on the magic trees and continue emptying inventory until 99 Woodcutting.

 

Fishing

 

As with woodcutting, you may spawn the materials or use the skilling supply store to buy the required items for fishing. You should begin by using a net and netting at the fishing area within the skilling zone. This should be done from level 1-20. Because of the proximity of a bank, and the problems with having to keep a net in inventory, it is recommended to bank fish that you fish. At level 20, use a fishing rod with feathers and bait to fly fish at the fishing spot. At level 35, grab a harpoon and begin to harpoon at the fishing area. This should be done from level 35 to 50 for maximum xp gain. At level 50, it is recommended to switch to lobsters, which require a lobster pot. This can be done from levels 50-80 for maximum efficiency. At level 80 it is recommended to use a harpoon again to fish sharks until level 99.

 

Fletching

 

As with fishing, you may spawn the materials or use the skilling supply store to buy the required items for fletching. It is recommended to make a load-out for each of the differing logs that you will be fletching at the intervals provided later on; this not only speeds up the process but allows for you to continually gain xp. Begin with a knife and 28 logs. Fletch shortbows until you reach level 20. At level 20, you may fletch oak shortbows. Do these until level 35, at which you will switch to willow shortbows. At level 50, you may fletch maple shortbows, and at level 65 you should make yew shortbows. From level 800-85 make magic shortbows. At level 85, fletch magic longbows until level 99. Using the load-out system fletching should at maximum take one hour.

 

Herblore

 

Many players struggle with herblore. I believe I have the fastest method for a Turbo 99. Begin by creating a loadout of 14 unfinished guam potions and 14 eyes of newt. Make this potion until level level 26, which should be rather quick. At level 26, make energy potions using harralander potion unf. with chocolate dust. (Tip: the loadout system makes this skill 10x faster and much more afkable, and I would Highly Recommend Using it.) From level 38 you may make prayer potions, using unf. ranarr potions and snape grass. From level 52 you should make super energy potions, using unf. avantoe potion and mort myre fungus. At level 63 use unfinished snapdragon potion with red spider's eggs. At level 72, make super ranging potions using unf. dwarf weed potion with wines of zamorak. From level 81 to 99 make saradomin brews by adding crushed bird's nests to unf. toadflax potions.

 

Smithing

 

A particularly tedious skill that requires a little time and is click intensive, smithing is both a useless skill and particularly boring one to achieve 99 in. This being said, it is required for comp cape, and this is the least click intensive and fastest way to 99 smithing. From level 1 to level 15 smelt bronze bars using a loadout of 14 copper ores, 14 tin ores. Smelt x bars, setting it to a unreasonably high number. Use the loadout system to indefinitely produce bars until the level is achieved. From level 15 to level 30 produce iron bars by smelting iron ores. Use a loadout. From level 30 to level 50 produce steel bars using a loadout of iron ores and 2 coal for each ore. At level 50, create mithril bars using mithril ores and 4 coals for each ore. At level 70, produce adamant bars using addy ores and 6 coals for each ore. At level 85 create rune bars using rune ores and 8 coals for each ore. This process can be extended with minimal clicks by smithing from level 30-99 using iron ores alone.

 

Agility

 

Last, but certainly not least agility. This skill requires no spawnables, but a lot of time and patience. That and mindless clicking. The xp rates for agility are abysmal and it is highly recommend that you lend a genie. Begin by contacting the agility boss at the skilling zone. Teleport to the gnome agility course and do it until level 35. At that level re-tele to the skilling zone and teleport to the Barbarian Agility Course. This course should be done until level 52, at which point you should switch to the wilderness agility course. Be aware that this course is in the wilderness, and is dangerous. Bring nothing you want to lose, as well as food and tanking armor if you would like to keep a ks or your kdr in tact.

 

 

Pictures will be added by tonight.

Thank you- Jango / Mostafa

Edited by jango

Share this post


Link to post
Share on other sites

Pictures & color would have made this guide much better to focus on, as said above it's pretty dull to read all of that.

 

Nonetheless, I read it all and I appreciate this guide.. Just spend more time on it, 10/10.

Share this post


Link to post
Share on other sites

My one issue with this guide is the smithing section, its a lot faster to just do the highest platebody you can and empty, then use a loadout with the bars and hammer. I stopped using addy plates later too and did rune kites to finish, seemed to be faster.

Share this post


Link to post
Share on other sites

For fletching make arrows...

 

Headless arrows & tips its legit a 15 min 99

Share this post


Link to post
Share on other sites

Thank you for posting this guide, I am thinking about making a new account just to train on when I get bored of pking on my main. This will help me soo much. Once again thank you!

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×