Ryan 315 Posted July 24, 2021 Patch Notes Summer event patches Changed the "Daily raids" summer token activity to "Daily money making activities" All daily money making teleports give cap-free summer tokens (scaled based on the activity) Raid activities still give the original 2,500 tokens (per raid activity) The Unholy behemoth pet now has a dynamic cost After the 40th fusion in-game, the cost will automatically increase to 10x Solar behemoth pets After the 50th fusion in-game, the cost will automatically increase to 15x Solar behemoth pets Improved summer essence drop rates for all wilderness roaming summer spirits: Common spirits now have a 1/3 chance to drop essence Uncommon spirits now have a 1/3 chance to drop 1-2x essence Rare spirits now have a 100% chance to drop 1-3x essence Superior spirits now have a 100% chance to drop 5x essence Summer demon (wildy boss) hitpoints have been raised Multi-zone minimap overlays The minimap will have a faded red overlay for regions that are multi-zone This was not a necessity, but a feature we decided to add due to all of SPK's custom wilderness multi zones Feature can be toggled on/off with the ::multi command (saves on client restart) PvP tracker (side panel) The PvP tracker will now show if someone died in the fight A skulled user icon will appear next to the name to indicate who died, along with a "(Died) suffix More updates/improvements to this system are planned for the future! Miscellaneous Rewards from money making activities will now go to your reward coffer when you complete a money making activity within the wilderness, rather than going straight to your inventory. Lowered required votes to skip hotspots to 50 Ground commands like ::summer/::xmas/::hween are no longer case sensitive Your set ground command (::xmas/::summer/::hween/etc.) will now save between client restarts NOTE: Your saved ground mode will change when a new event is released Ground commands can no longer be toggled in the wilderness due to rare crashes it causes (this is for your own safety, and is under investigation) Updated some missing loadout item icons Added a ::rick command to teleport to Risky Rick (blood orb exchange) Beginner zone changes: The AI for the beginner zone bots has been dumbed down (they don't instantly eat at low HP, and sometimes wait a few ticks) There is no longer an IP restriction for bot kills in the beginner zone You can now click the "deposit all to bank" button near your minimap in the beginner zone bank/safespot Bounty hunter has been disabled in the beginner zone Share this post Link to post Share on other sites
Juicy Report 34 Posted July 24, 2021 unmute = server no die Share this post Link to post Share on other sites
Vaehp 2 Posted July 24, 2021 I'm not a robot! This is pretty good. MORE BEHEMOTH out the game. Share this post Link to post Share on other sites
Xiomuya 21 Posted July 24, 2021 Wouldn't it be better to shut down the pet fuser after the 40th in order to keep the pet rare OR implement something to sink some of them? Nevertheless, thanks for the patch! 1 Share this post Link to post Share on other sites
_Jorik_ 35 Posted July 24, 2021 Seen plenty of behemmoths ingame, if you want to make them rare for being the strongest smite pet fusion I agree with changing the requirement of more behemmoths to complete to fusion. Ty for the patch notes as well. Share this post Link to post Share on other sites