Killbrid
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Is it possible to create multiple different clients of this game with different cached loadouts
Killbrid replied to Killbrid's topic in Programming
accidental double post -
Is it possible to create multiple different clients of this game with different cached loadouts
Killbrid posted a topic in Programming
EDIT: Answered question by myself by making one After a long bit of coding I got a long and (almost) clean solution. If anyone wants a loadout hopper I just made one. Paste this code into a batch file in the same folder as your SPK.jar (requires that your spawnpk be named SPK.jar) CURRENT: v1.0.02 OLD VERSIONS: -
Im more saying that it should warn you that you have a pet out, than it warning you that it takes pets.
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I more mean a warning that would only pop up explicitly if you have a pet, hell do that for the currently existing warning and I would be happy. It's not really a warning if it shows up even if you're not doing anything to warrant it. Do you really think people intend to risk 50B:400M in risk fights, if so you're fucking insane.
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Thing about that warning is that it shows up even if you dont have a pet, so I thing most people kinda just skim over it
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Can there just be a confirmation for when redskulling with pets, I dont think this would negatively affect anybody, and would prevent scammers from trying to make people redskull with pets unintentionally losing them.
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[June 12th, 2017] New slayer helmets, ranger gear, and much more!
Killbrid replied to Ryan's topic in Updates
front page post? Also nice updates. -
Could we have ignored players appear as redorange dots on the map (toggleable) (would only show if private was on) so that people who are ragging don't have to put these people on our friends list to have them selectively show.
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So for instance you kill somebody who's using Elite Void. You get 100M ontop of the initial kill loot because they have to pay 200M to repair it. You kill somebody with a vesta's longsword and it breaks when they die. Give 100M to the player who killed him on loot as it costs 200M to repair. This would apply to all degradeable items that aren't lost on death as to give a reason to actually fight these people.
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Except obelisks work on real runescape if you're teleblocked as well. Though I do agree that the portal in the revenant cave should teleport you outside of the revenant cave to here with a teleport putting you back in.
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I don't know if this helps, but somebody telling me it was 5 digits made me remember mine. Good luck!
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Heya, you can close the ticket. I remembered my pin after seeing that it has to be 5 digits upon creating my account on Runex. Thanks!