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nopid

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nopid last won the day on October 10 2020

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About nopid

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  1. 1. Link to your channel: https://youtube.com/c/NopidRS 2. Your name (first name would suffice): Fatin 3. Your age: 21 4. Your location: straight from the heart of Balkans (NMK) 5. Average amount of gameplay hours per day: 4+- 6. Why you should receive the position: I believe I can offer some unique content on SpawnPk
  2. nopid

    Nopid's YouTube channel

    First video
  3. nopid

    Nopid's YouTube channel

    Hi there, Recently I've started streaming and opened my own community discord(hosting giveaways and events). I will also be making videos and hosting giveaways. Link to the youtube channel : https://www.youtube.com/NopidRS Make sure to subscribe so you don't miss out on streams, videos and giveaways! Link to the community discord : https://discord.com/nopid Currently there's a an invite competition for 7 Trillion in prizes. So make sure to join the community discord above! Kind regards, Nopid
  4. nopid

    NEW WILDERNESS CONTENT

    It also should be Single plus combat
  5. @Phenomenon These are just some 'bugs' or weird mechanics that are annoying but nobody feels the need to make a full topic just for one(ex Not being able to attack over the obstacle at rev caves or not being able to cast a barrage unless you leave cc in a tournament) , so I thought a full list of these bugs (of course I missed some and I keep editing the topic if I remember) would be enough to tackle them. The combat system is a different case entirely needs a lot of testing by people who understand what's wrong with it and know or at least have a slight idea on how to improve it.
  6. nopid

    Helo

    You can play with however many accounts but you CAN'T have 2 accounts or more in the wilderness at the same time
  7. It has been ingame for 4 years because ryan knows people will cry but it is a NEEDED change, why should every pvmer be spoonfed and allowed to pvm in WILDERNESS with absolutely no risk, this change would apply in wild only and wod apply to fusions of yoshi. You can't nerf alien without making it completely useless. The idea behins wild is if you are good and manage to survive/tank succesfully you get to keep your goods, if you die you lose them @____________
  8. Fixes and the embarrassing stuff 1. '07 ticks' seem way too long and definitely not like 07 (messes you up if you are Hybridding and do a Mage tank switch (which is usually just a karil's/morrigan's top 1way) *Get rid of the 'custom ticks' and make 1 universal tick at 600ms like 07 2. Prayer switching, eating and basically everything feels 'delayed' especially if you are on '07 ticks'. I don't get how this happend but on RuneX prayer switching is far more responsive. *If possible make it like on RuneX where it's responsive as hell. 3. As far as I can tell the EdgePVP area, Tournament and LMS have the 'custom 07 ticks' applied to the zone even if you don't have the setting on, this causes eats/ground clicking/moving/speccing especially with gmaul too delayed to the point where its just ridiculous. 4. Damage scaling, almost every item hits the Max hit cap with little to no gear and couple untradeables, currently the blood berserker pet and it's fusions are almost USELESS because 3-4 untradeables and you hit the max hit cap. Same applies to mage where you can barrage 42 with just a staff and an occult which makes ancestral almost pointless, even doing extra switches(which require more skill) like tormented bracelet is not useful, I don't even want to talk about autocast staves. 4.5. Player you're interacting with or is interacting WITH you should appear on top of the pile, you can legit be auto retaliating fighting someone, and if someone stands under them they will appear on top of the pile. 4.6 A toggle to make the pets of other people dissapear EXCEPT the one you're interacting with OR is interacting with you.(it gets quite annoying when there is so many different people with different pets at lets say magebank, nobody can see anything) (these four are on the other list but they are by far the most important stuff that need to be fixed IMMEDIATELY.) 4. Statius's warhammer and dragon hasta (poke) can spec from 10 tiles away and its almost impossible to pray especially at LMS+the delayed combat in LMS makes it completely impossible to do anything about it. 4.5 In LMS the timer after you kill someone/opponent kill someone is way too long(should be shortened) 5. Something need to be changed about yoshi because it is so risk-free to the point it doesn't make sense, why is it more efficient for a pvmer to suicide than trying to tank? Doesn't make sense. We even have people who AFK at elder chaos druids or chaos giants for 10 hours if nobody kills them without ANY RISK, the only way to stop them is to kill them, and no, making the monsters non-aggressive isn't a solution. *I suggest that yoshi should work like RuneX's Grand looting bag, it would auto loot the items for you and keep it until you go and bank (it would have like 100 slots as opposed to 28) I know alot of people will hate me for this ^ 6 a) Trees (anywhere) shouldn't be 'left-click able' unless you have an axe in inventory or equipping it. b) When you die at risk arena you are still redskulled, people accidentally teleport superior bosses redskulled. c) Some items that should cut webs don't even cut them. d) You should be able to attack people over the agility shortcuts(pillars) in Revenant cave, currently you can't. 7. If you load a loadout, bank it quickly, reload another one and teleport quick enough, most of the time the inventory portion won't load, but the equipment will which is really annoying and dangerous teleporting to deep wild without food/alien/pots 8. Fix where the camera angle messes up when you fully zoom out with extended zoom, from what I noticed it usually if not always happens when you're next to a place that will give you 'loading screen' as seen in this GIF below https://gyazo.com/f2d2a0ca4495eb6d152377211b09fb89 9. At maximum Entangle distance WHILE running the opponent gets frozen for 1 sec and gets immediately unfrozen as seen here https://gyazo.com/f94e9dba9cf14279f4aa7b39743ec0e7 10. Mage accuracy is kinda weird, people choose to TB in their full range gear with a crossbow to land a full TB, it should splash 95% of the time but they end up landing it most of the time which is kinda weird, all the Mage formula needs to be looked into, entangles almost never splash but ice barrage splashes alot. 11. HP events need to be hosted more often, also some kind of wilderness events where a random chest appears in a certain place in wild, you get Tbed for 5 mins and redskulled when you loot it, the rewards need to be decent, overall we need more wilderness events, just couple superior bosses won't cut it especially since yoshi is a thing, pking is pointless at the superiors. 12. Make the new 'Inspect' option actually follow people or maybe even a toggle to remove it because some people don't like it. 13. Elysian is better than divine right now long term because you can't even disable it and it doesn't drain your prayer, I suggest that malevolent/bc/kharazi sword should disable it 14. When you log out with Dinh's bulwark on the BLOCK style and log in, every option for every weapon will be on block/longrange which is aids. 15. A way to disable the warning when you open larran's keys, it gets annoying when you are opening hundreds or even thousands. Tournament changes 1. Max strength tournament loadout needs to be changed from 3 brews and 3 sanfews to 1 brew and 2 sanfews, it doesn't make sense to give someone 3 brews in a melee fight with 1 combat pot. 1.5 The Vengeance timers get affected by the blood perks (give everyone the perks during the tournament) 2. In Hybrid tournament you shouldn't be allowed to smite because people usually agree to not smite otherwise they run out of prayer, some might say its 'skill' to not mess up and not get smited, but since mage smites ALOT on this game it should be disabled.3. You can't change the loadout for the No arm tournament also the regular granite maul should be changed to the (OR). 3. Pure tournament currently goes like this : 4x dds spec to Obby maul camping which takes absolutely no skill or timing. *The maul and dds should be nerfed a little(in tournament only) , the obby maul is 1 tick faster than supposed to 4. There should be a Pure NH tournament (make sure the inventory is set up properly) *Can replace the f2p tournament, I don't think people enjoy it that much. 5. Tournaments should be done more often at every 3-4 hours instead of 6. 6. a) Couple bugs found are : If you're in cc with someone you can attack them but however you can't manually cast a spell on them. b) If you open the equipment coffer the third option is 'Max str' but if you go to next page and come back it changes to 'Dharok' https://gyazo.com/40328121c378dafe9492851dea3ea592 7. A big reward once in a while maybe during weekend like a grand promo or a promo 3, I also think that we need tournaments with OSRS prizes to attract more pkers. PLEASE NOTE THAT THE SUGGESTIONS IN THIS TOPIC https://spawnpk.net/forums/index.php?/topic/24286-game-improvements-and-some-bugs/ SHOULD BE ADDED ESPECIALLY THE LMS ONES. Keep in mind that topic was edited too.
  9. So some of you might've experienced this, whenever there is an update or your client crashes and you use the Repair Tool sometimes you loadouts and settings are deleted/reset. However if you make a copy of your loadouts it should avoid the issue. With this you could also transfer loadouts from PC to PC Locating the .spawnpk-data folder : 1. Go to 'This PC' 2. Go to 'Users' 3. Go to the folder with your pc name 4. There should be the folder .spawnpk-data -Now you should make a copy of the .spawnpk-data folder and save it somewhere else. Good now you have your presets backed up. Incase your presets get reset 1. You navigate back to 2. You delete the .spawnpk-data and replace it with the copy you just made. NOTE : This doesn't update the presets if you make new ones, if you want to back-up new presets make sure to make another copy.
  10. nopid

    Ugh

    I think everyone fails to understand what the 15% ACCUARCY boost exactly means, is not that op
  11. nopid

    Autocast Staffs - Nerf

    Wym? It legit takes the skill of what is supossed to be most skillful form of pking and makes it too rng. Promotes no risk setup. On another note thats why Bryo (still op) and zammy flames seem balanced and aren't used alot in wild, sure you can max a 70 which seems ridicolus at fist but when you consider that most of the time you won't use maximum damage % and you can't use any death pet in order for it to work(same applies to vasa and bryo), the risk is immense because if you want those high hits, custom zuriels wont cut it. Also you can skotizo pet the hawk. Thats enough cons and why nobody complains about these 2 unlike sang e and terror.
  12. nopid

    Suggestion: New Agility Option

    Definitely needed, a great suggestion, can't wait to see this ingame because i see no way how this can't become reality
  13. nopid

    Game improvements and some 'bugs'

    @LizzyI meant to say risk protection shouldn't work at pure or epvp, ended up saying timer should be decreased, my bad.
  14. Risk protection 1.Turning item protection off is used to manipulate it *Fix : It should 'assume' you're gonna use item protection all the time like death pets. 2. There is a certain bug where if the opponent (player Abuser) has a death pet in inventory, and a non +1 pet out, he can attack you and when the game consider Abuser has a death pet his risk is 'none' so he has no risk protection, but me 'Dragon' the player attacking Abuser can't attack him because in the target interface it shows that his risk is Extreme and he is therefore protected, but he can attack me without his risk protection going down, because on his part the game sees the Death pet in inventory and says 'alright you don't have any risk so theres no reason for risk protection to go down' 3. If you attacking someone unskulled and he skulls mid fight, you can't continue to attack due to his risk increasing *Fix : Risk protection shouldn't be activated unless you are skulled outside the wilderness and enter the wilderness skulled, or relog while being skulled. -It also messes you up if you manage to smite someone and can't finish them off due not being able to attack 4. Risk protection shouldn't work in the following places : -Pure zone (seen as level 20 wilderness) -Risk arena (seen as level 20 wilderness) -Multi 5. You should receive a warning if the opponent has less risk and if your risk protection is about to lower/go down. This warning would be toggle-able wether you want to receive it or not. 6. Currently manually casting Spells on players bypasses the risk protection, same might work with Dfs spec, dragon spear, elemental mace(?), same works if you have risk protection, it doesn't lower it if you attack someone with no risk Overall combat improvements/fixes/suggestions 1. '07 ticks' seem way too long and definitely not like 07 *Get rid of the 'custom ticks' and make 1 universal tick at 600ms like 07 2. The location of Ice barrage spell in ancients is in the wrong spot, if someone plays 07 or any other rsps and comes back to SpawnPk its really annoying to get adjusted to it everytime, for a Rsps of this size it's kinda embarrassing. 3. Toggle-able miasmic spells. It wouldn't fix the ice barrage location in the spell book, but some people, including myself want to see a 'clean' spellbook. 4. A toggle for the information box that appears when you hover over prayers, sure some people might not notice but it gets really annoying especially when you are NHing (would be a nice extra to have) 5. Prayer switching, eating and basically everything feels 'delayed' especially if you are on '07 ticks'. I don't get how this happend but on RuneX prayer switching is far more responsive. 6. The auto-cast spells can hit the max hit cap (sang e=46, Terror staff=52) with absolutely no gear/pet/prayers at all which promotes 'no risk' setups and makes it less skillful. Also you shouldn't be able to hit the max hit with just couple untradeable because it completely devalues Ancestral, Sorcerer, Tormented bracalet, occults and mage pets (anything that gives magic damage %/max hits) *They should be overall nerfed so casting spells which require more skill becomes more viable. 7. You can currently 'juggle' skotizo pet on someone if you semi-time it which results in an 'infinite pet silence duration', It resets the timer if another player attacks you with the skotizo pet *Fix : Should be based on the player that is getting pet silenced, EX : if me (dragon) gets pet silenced, i should have a 60 second immunity from skotizo pets from players -Skotizo pet doesn't apply to opponent if you Dragon spear/zspear spec 8. Currently you can enter the skotizo portal from 3 tiles away which makes it pretty safe to pvm,instead you should be in front of portal to be able to enter. 9. Make the left click on the looting bag to Open/Close 10. Damage queuing is kinda weird, if I ags gmaul someone, and I am Venged+recoil, if my opponent hits my venge+recoil kicks in, the game will show (on the player you're hitting) Ags, Veng dmg, recoil dmg, and the granite maul will be soo delayed because of that. 11. Reduce the 'anti-farm' timer at ::pure and ::edgepvp because not too many people go there and you have to fight the same guys over and over (usually at pure where people die fast) 12. The player that you're interacting with or is interacting with you should appear on top of the pile (wilderness mostly). 13. Add proper entrance to rev caves its kinda weird entering a cave at level 39 and being teleported to level 25(or whatever it is) and near the entrance it should be single combat. Last Man Standing improvements 1. First of and the most important thing, the delay in there is mad, we already have different combat system for tourney,wilderness,edgepvp, but lms is the worst. *Should make it feel closer to actual wilderness 2. The Reward chest (keys) need to be drastically revamped, you should not be able to get range legs, Dharok's body and some stuff that don't make sense, and the 'bloodier' keys only give PvP weapons, which imo considering the amount of people that join each LmS game, theres nothing else but PvP items *The regular keys give 2 items, the bloodier keys give 1, this should be changed from 1 to 2 with the 'higher tier gear/weps' to make bloodier keys actually good and more variety than just pvp weapons(currently they give pvp Weapons). 3. Add more 'crates' and make sure to announce their location, they should give the best tier of armour/weapons inside of the LMS (ex : Vls,Swh, Ancestral (maybe), Kodai wand etc) 4. The nerf of Statius warhammer and Ballista cause currently they are too strong. -Statius warhammer attacks from a distance which seems like a bug 5. Buff of reward points and lowering prices of items in the store so people actually buy them rather than being none ingame for 1 year. *Should give points even for just participating, extra points per kill, and other points for placing higher. (Currently best way to get LmS pts is to NOT do lms [point boxes from pvming] ) 6. Revamp the LMS shop 7. Add visible announcements on yell on when the LMS game is starting and make it announce when there's 3 mins, 2 mins, 1 min then 30 seconds left. 8. Random rewards once in a while (Example : Whoever wins the next LMS game receives a $10 Bond) 9. Fix the 'cross-to Rock with ropes 10. Make the spawn of players(when the game starts) in pairs so you don't have to run around to find your target. 11. A Map of LMS (optional)
  15. nopid

    ight, this is for real

    @halmit legz I like your idea, we should arrange the #3li w3ka caffee to spam Putin pms cause they persistent asf, they might pull out couple rocket launchers and bomb vests and go allah akbar but thats we are willing to take, do you agree?
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