Zeriko
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10 GoodAbout Zeriko
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Junior Member
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Not saying the kiln cape has to go, just saying it is a better cape and should be added to server.
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Yes, most brids wear those and they should have stats.
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You should add Ardy cloak 3 into the game and make the stats slightly better then tohkaar's. and add stats to flippers and have them protect as rare item.
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Not bad,........................
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Okay, the Crystal shields are getting annoying. CAN YOU PLEASE ADD BLESSED SPIRIT SHIELDS?!?!?! Like for 50m each in the weekly coin shop?
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I think Quick Curses would be an easier way to activate prayers more faster and efficiently. Please think about implementation. Also I have notice that the pathing is flawed.. Don't say it's not because it is. When you are bridding, and step away from your oppenent, and when you go to attack, it attacks your oppenent 4 steps ahead of one another. also. You cannot use any mage spells against an oppenent while standing underneath of them. So 2 things to work on with pathing. READY!??!?! GOOOOO
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Zuriel Staff + Miasmic Rush, Burst, Blitz, and Barrage
Zeriko replied to Zeriko's topic in Suggestions
It gives beginners a chance to kill people with OP weapons with high attack speed though. -
I think aside from the over powered ele staff, I think a new selection of magic can be put in to play, I think you should implement all of these spells in to the ancient spellbook with it's added effects. Miasmic Rush: Miasmic Rush required a Magic level of 61 to use and could do a maximum of 180 life points per spell. In addition, any players affected by the spell who were using either Melee or Ranged style weapons would have their weapon speed halved for 12 seconds. Miasmic Burst:Miasmic Burst required a magic level of 73 and could do a maximum of 240 life points per hit (240*9 = 2160 life points per spell). In addition, any players affected by the spell who were using either Melee or Ranged style weapons would have their weapon speed halved for 24 seconds. Miasmic Blitz:Miasmic Blitz required a Magic level of 85 and could do a maximum of 280 life points per hit. In addition, any players affected by the spell who were using either Melee or Ranged style weapons would have their weapon speed halved for 36 seconds Miasmic Barrage:Miasmic Barrage required a Magic level of 97 and did a maximum of 352 damage (without boosts except for the necessary staff), or 2912 damage if cast on nine opponents at the same time (the 10% damage boost given by Zuriel's staff only applied to the main target)
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I think they are all just fine. No changes needed.
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I would love to see these in the game as fully functional. I think people would love the polypore staff. lol
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Please, for the love of god, add bank tabs for better organization for our banks. Thanks
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I think you should add ::44 teleport (near the obelisk near kbd) and actual working obelisks to tele you all around the wild. Just for more fun deep wild pking.