Jump to content

Salty

Sponsor Donator
  • Content Count

    129
  • Joined

  • Last visited

  • Days Won

    13

Posts posted by Salty


  1. +1 @Kellatha Has been a consistent leader in the SpawnPk community, not only being a walking Wikipedia but also being very willing to spread that knowledge to help both vets and new players. I believe if given another chance you would make a great addition to the current staff team as well as a great mentor for future members of the team. To me it's clear with the amount of time and sincerity that you put into this application that you are sure about your return, and I'm very confident that you'd stick around to help SpawnPk progress and grow. I've always appreciated what you have done for SPK and continue to do I was excited to work together if I was given the opportunity to be a part of the staff team but unfortunately you had resigned before I was given the chance. I'm thrilled to know that may once again be a real possibility! :) 

    • Like 1

  2. Many very solid points made In this thread, it's clear you took your time and are really invested in this! I have made sure to @ mention the higher ups about this thread in discord I hope the get the chance to read this thoroughly soon and see what we can make happen! 😄

    • Like 1

  3. I'm so happy to see @Anthem Apply for staff position! I have known this player for at least a year now, I've seen him actively PvM a ton as I believe he has one of if not the highest blood slayer rank in the game. Anthem has been in my Clan chat since pretty close to the beginning, I've had the privilege to see him progress since when I met him as a new guy to the server, to now a respected General within Survive clan chat. I can understand and appreciate that my +1 is entirely bias as I owe Anthem so much for all of the hard work and dedication that he as put into helping my Clan grow but with that being said I can 100% vouch that he is a kind guy who doesn't easily respond to flame-bait, can stay level headed in tough times and truly has what's best for the server in mind. I wish you the best of luck my friend and I hope to see you continue to help players daily in game :) 

    • Like 3

  4. I was personally the one to suggest that these daily tasks be made wilderness only reasons being; 
    1. It was extremely afkable via ::vip (or any zone for that matter) meaning that it kinda took away from the "task" aspect and instead it was just a different monster you had to spawn for a short time. 
    2. These locations in the wild (::ld/::fd) were extremely in-active as there was little to no reason to ever go there because they were afkable in donor zones.
    3. The loot table for the monsters were updated to have (wilderness only) drops this means from doing the daily you are able to make more money potentially through getting better drops from killing the monsters. Making this a very solid daily task even if you have to do it in the wilderness.

    I can understand the frustration as it seems something was "taken away" from a donor zone and I agree that's kinda tough.. But at the same time we do still have to regulate things that may be just a bit too easy and rewarding. 

  5. LMS


    Yes, but I think it would be nice to see it also have a non-competitive option for players to practice. I believe Lms would be a great way for new nh'ers to really get the real feel for it. Tourney's are cool but they are so far and few between, where as if this was an option available at all times it could encourage a lot more activity in deep wild as well. It'd also be cool to see if this was to be implemented a for a leader-board so that there is a competition to be the best. Awesome suggestion Ascend! 


  6. I see where you're coming especially with the new weapon being kinda mediocre but I think that not every new item needs to be OP or the new meta some items and content can be added just for the sake of content and to call it dead content is silly as there are more people doing blood slayer than I've almost ever seen. Yesterday I went to demonic gorillas and literally there were so many people there, not everyone got a gorilla! :P It was actually supper cool to see and I wish I took a screen shot, I asked them what they were up to and if they had any luck at least 4 ppl told me they were hunting the new keys. 

    with the gear/max hit issue once again I see where you're coming from but a change like this would almost have to affect pvm as well as hits would be more gear based and less just weapon based would be an all around code (at least i assume). I wanna say personally I think if the game was more gear dependent all around, that would be cool and having better gear would probably feel more rewarding. But it's important to remember what we are playing, this is a private server many people come to this game and just wanna have good shit quick and hit high because honestly that is the point of a spawn based server. I know that as a veteran player it sucks when happen to die to someone in spawns who hits that crazy 76 ags but that's the point of the game! (at least imo) 

    I think you have a very interesting idea with more weapons having secondary and more unique effects, though I can see where it would be really tough to balance item's like these. Also I can see some the community being rather upset if too many more "op custom" items are added to the game. 


  7. 3 hours ago, Morbid said:

    Didn't you know this is p2wpk?!? Lmao always making it harder for the people to make money, but always making it easier for donator's to make money, would love to see this server get rid of donator zones for a week and watch everyone cry. . 

    @Kellatha

    @saltysadface

    I know your both mythic donator's so your gonna support anything that doesn't effect your mythic zone. 

    Personally I've never donated real life money to the server wish I could but I live on my own and I have bills to pay it's hard enough keeping up as it is, I also know of others that have mythic that didnt donate irl so calling this game p2w to me sounds lazy. This update didn't make it harder to make money, the revs still have the same big ticket drops you just can't afk and get away with it anymore. And so what if I'm mythic lol, I never go to ::mythic I personally don't have a skot mace so there is no reason for me to be there lol. I just lost about 1.5t (maybe more damn E gloves) that I got basically from pking, patience goes a long way in this game.


  8. 52 minutes ago, Ian said:

    Welp rev dungeon is prob gonna be dead content now, meanwhile mythics can still safe-zone afk revs *sips tea*

    First off the revs that are in the ::Revs caves have a SIGNIFICANTLY different drop tables than the ones found in ::mythic, we dont get any of the rare pvp drops. We also get less blood money and ether but that's rather small. Secondly, the revs in ::mythic you cant just wear a bracelet that makes them aggressive on you so you cant just set up that bracelet with a yoshi pet and afk for pretty much however long you'd like making money without even having to click most of the time. Not to mention this is a free zone at most costs 200m to tele in there if you don't want some form of sickness where mythic in today's market would cost at least 10T. So Prior to this update and tbh probably still holds true ::revs revs are FAR superior money makers than the ones in ::mythic so much so in fact that 80% of the time there is nobody even killing them! Usually ppl kill a few thousand to get the mythic orn kits and never go back because they are not nearly the best money-makers. In my opinion ::revs needed this change or some for of change as I see people literally make BANK just afking there for days with protections of clans and whatnot. 

    • Like 1

  9. 23 hours ago, punches alt said:

    So to start this suggestion I want to say that we should add in a new staff rank called event manager that will get the right to host all events around the server such as server wide drop parties, hp events, hns, world boss mass spawn, etc. 

    I think this is a really cool idea, but its well known that begging is a bit of an issue on spawnpk and I could see this becoming a beg fest in whomever would be decided for the position.

     

     

    I think another addition that could be another wildy improvment is to make the wilderness revs (outside of the cave) not aggressive sometimes while I'm pking like 4 revs will be following me and pjing me off of my fight. 
    All in all good suggestions bro!

×