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despair

Sanguine scythe of vitur, Holy sanguinesti staff etc.

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With the new Hardmode TOB update that came out on OSRS and with it the new designs for some of the Raids weapons I though this would make the perfect opportunity to make use of those new models while giving TOB raids something fresh to go for.

 

The Models/Items in question

Holy Sanguinesti staff

Holy_sanguinesti_staff_(uncharged)_equipped.png?2f8bc

This Staff would be created by using a 225px-Holy_ornament_kit_detail.png?47af3 holy ornament kit on a regular Sanguinesti staff much like how Sang staff (e) is created (100b + sang staff + enchantment orb).

My idea for this staff is to make it similar to the Sang staff (e) in terms of stats. Unlike the Sang Staff (e) this staff wouldn't have an autocast attack meaning you would have to use reg spells or ancients spells with it (we got to many autocasts atm!)

Instead of a healing effect it would have the chance to smite your opponents prayer points while giving part of the smited prayer points back to yours, thus making this a solid PvP alternative to all the autocast staffs out there.

 

Holy Scythe of Vitur + Sanguine Scythe of vitur

Holy_scythe_of_vitur_equipped.png?2f8bc Sanguine_scythe_of_vitur_equipped.png?2f8bc

 

Th Holy Scythe of Vitur would be created by using a 225px-Holy_ornament_kit_detail.png?47af3 Holy ornament kit on a regular Scythe of Vitur.

Much like the Blood Ghrazi rapier/Sang (e) are made, it would also require additional 100b for the creation.

My main concern atm is having Blood reaper Scythe being a BIS weapon while also being discontinued and very very expensive at that (~10Trill). Thats way to begginer unfriendly imo . Yes, we also have items like the lunar sara sword and for special occasions the dragon hunter lance (i) which are also decent alternatives but outside of those special occassions none of them come close to BRS.

So my suggestion would be making the Holy Scythe of Vitur a filler between Scythe/Lunar SS/DHL (I) and BRS. Statwise it would be slightly better than Reg Scythe but Slightly worse than BRS. Another thought would be giving it the double hit chance of the Lunar SS and tweaking its stats in a way that would make it an improved version of the current lunar SS. It would need lots of testing to achieve a good balance were BRS could keep its BIS spot but it would make progression less beginner unfriendly imo. the current jump from 500b to 10trill is just not okay.

 

The Sanguine Scythe of vitur would be created by using a Sanguine_ornament_kit_detail.png?47af3 Sanguine ornament kit on a regular Scythe of Vitur.

Now this version of the scythe should become a PvP - Mode kinda Scythe. I myself tried to use reg scythe and BRS for pking and while it was really fun to use it didnt really compare to other weapons out there, which is a shame because its a really nice weapon to make neat combos with. I dont really have much of an idea on how it could be made into a PvP usable item tbh (shame on me) but I am sure our PvP-holic staff members and players can come up with something fun :)

 

Holy Ghrazi Rapier

Holy_ghrazi_rapier_equipped.png?2f8bc

The Holy Ghrazi Rapier would be created by using a 225px-Holy_ornament_kit_detail.png?47af3 Holy ornament kit on a regular Ghrazi rapier.

Yeah, kinda boring, but its kind self explenatory that this item could be just the same as the Blood Ghrazi rapier but with a smiting effect instead of a healing effect. Tho I would suggest giving it lower stats than the blood rapier, otherwise this weapon could be too op. (e.g -> Similar stats to blade of saeldor instead).

 

How to obtain the upgrade kits

Obviously this kits should be obtain as a rare drop from completing TOB raids. This could become a longterm project by ryan working on a new Hardmode TOB mode with higher requirements to participate in.

A more lazy way to introduce this items would be to add a new super rare drop, only obtainable from either Masters or maybe even just Grandmasters ToB. It would be a single item. A TOB Mystery box that could be opened for a 1 in 10 chance for either of the Upgrade kits. If unlucky you would receive other rewards like 2-4 raids scrolls. Maybe raids codexes (From RuneX)? etc. basically useful/expensive compensation rewards. I suggest to make it this way to keep this kits rare-ish and with that the prices decently high.

 

As for the Sanguine ornament kit that would create the PvP Scythe variant, it could also be added to the cursed bounty store or introduced in any other way that would involved Pking. - Maybe as a rare chance reward from getting kills with a killstreak of above 50.

I think this could boost ToB raids activity a bit more, giving regular tob weapons a new use while giving an incentive to players to go for higher TOB kc. It would also introduce the PvP Community to new items to widen their Pking arsenal with which imo could be fun to use.

 

Greatful for every bit of imput you guys wanna give.

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1. Holy Sanguinesti Staff - I like the twist in my book but won't it feel overpowered? This is essentially having out a smite pet without having one out since it's built into the staff. Just worried that this would directly buff smite prayers and the user. It not being an autocast is the right step, but the smite percentage surely has to be balanced similar to like saradomin staff(i) and nothing too crazy where it's beneficial but not broken
2. Holy Scythe of Vitur - First of all would like to mention that BRS is situational and not always BIS. Also "BIS" aka Best in Slot should not be in any new players sights or even experienced players. It's 100% a end game weapon, so when you say "beginner friendly" doesn't exactly fit the bill because a new player should not even be considering obtaining any end game item. Plenty of other stuff a beginner should invest towards and a discontinued situational BiS weapon is not one of those things.

Balancing this weapon is sort of tricky because there are powerhouse weapons that are much cheaper and out damage regular scythe.
Right now it's - BRS>LSS>Scythe
Where you want something like this - BRS>Holy Scythe>LSS>Scythe

You also mention double hit, does that mean holy scythe would hit x4 because it already double hits. We can also swing this some other way by having this new theme of weapons "holy" weapons be supported by a new item that could be placed anywhere. Similar to the functionality of EBR boosting blood weapon weapon damage and accuracy, something along the lines of a new item (just spitballing) but things like "holy ring" "holy xerician pendant" that give a sort of bonus to all holy weapons when using it in conjunction with said item.

3. Sanguine Scythe of Vitur: This one's whatever to me TBH. I'm guessing the hits have a chance to heal which is basically a 2h scythe version of blood ghrazi

4. Holy Ghrazi: Is this keeping the ghrazi bonus of damage soak penetration? If so, then this is basically a damage soak penetration rapier with smite and i'm all for it. Blood Ghrazi = Heals+Scales with EBR+Damage Soak Penetration
Holy Ghrazi = Smites+scales with Holy Ring+Damage Soak Penetration.

Some good stuff here @despair! Love to see it. Forwarding to Ryan.

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As we welcome more Grandmaster ToB raiders into the group, we are seeing the effects of item saturation across the game. I really like how you discuss the interaction between PvM activity and PvP weapons. I think this is a great pull into PvM for pkers and vice versa, particularly the Holy Ghrazi Rapier ( I would love to see that happen). I agree that raids content (specifically for ToB) has a huge potential right now, and there is a community invested and interested to see what updates are to come. The versatility of loot items is relevant here. I think it would be a wise idea to consider the effects of items across other activities in the game, and you have done that. Of course, I am always excited to see new ToB content so I support this all the way.

Nice work, Despair!

Kellatha, I really do hope any design of the Holy Sanguinesti Staff would be balanced with the smite cap and smite ability pets. It's so discouraging to be stacked to 0 prayer from near full. Also, with my experience when you have a 2-3 man team in GM-ToB, having a BRS really makes no difference to the amount of raids you can get done in 'x' amount of time. I agree the BRS is hugely disproportionate to it's cost, and really more of a prestige item.

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8 hours ago, Kellatha said:

1. Holy Sanguinesti Staff - I like the twist in my book but won't it feel overpowered? This is essentially having out a smite pet without having one out since it's built into the staff. Just worried that this would directly buff smite prayers and the user. It not being an autocast is the right step, but the smite percentage surely has to be balanced similar to like saradomin staff(i) and nothing too crazy where it's beneficial but not broken
2. Holy Scythe of Vitur - First of all would like to mention that BRS is situational and not always BIS. Also "BIS" aka Best in Slot should not be in any new players sights or even experienced players. It's 100% a end game weapon, so when you say "beginner friendly" doesn't exactly fit the bill because a new player should not even be considering obtaining any end game item. Plenty of other stuff a beginner should invest towards and a discontinued situational BiS weapon is not one of those things.

Balancing this weapon is sort of tricky because there are powerhouse weapons that are much cheaper and out damage regular scythe.
Right now it's - BRS>LSS>Scythe
Where you want something like this - BRS>Holy Scythe>LSS>Scythe

You also mention double hit, does that mean holy scythe would hit x4 because it already double hits. We can also swing this some other way by having this new theme of weapons "holy" weapons be supported by a new item that could be placed anywhere. Similar to the functionality of EBR boosting blood weapon weapon damage and accuracy, something along the lines of a new item (just spitballing) but things like "holy ring" "holy xerician pendant" that give a sort of bonus to all holy weapons when using it in conjunction with said item.

3. Sanguine Scythe of Vitur: This one's whatever to me TBH. I'm guessing the hits have a chance to heal which is basically a 2h scythe version of blood ghrazi

4. Holy Ghrazi: Is this keeping the ghrazi bonus of damage soak penetration? If so, then this is basically a damage soak penetration rapier with smite and i'm all for it. Blood Ghrazi = Heals+Scales with EBR+Damage Soak Penetration
Holy Ghrazi = Smites+scales with Holy Ring+Damage Soak Penetration.

Some good stuff here @despair! Love to see it. Forwarding to Ryan.

-1, introducing more busted smite weapons into the game heavily promotes the use of protection pets across the board.  Nobody is going to want to risk any plus 1's with more potential smite options and the players that typically abuse shit like malev axe just prod death/corrupt bers/shade pets.  if they tune down the smite affects in the game and rework the +1 pets i would be for it otherwise it'd just be extremely toxic.

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19 hours ago, Kellatha said:

1. Holy Sanguinesti Staff - I like the twist in my book but won't it feel overpowered? This is essentially having out a smite pet without having one out since it's built into the staff. Just worried that this would directly buff smite prayers and the user. It not being an autocast is the right step, but the smite percentage surely has to be balanced similar to like saradomin staff(i) and nothing too crazy where it's beneficial but not broken
2. Holy Scythe of Vitur - First of all would like to mention that BRS is situational and not always BIS. Also "BIS" aka Best in Slot should not be in any new players sights or even experienced players. It's 100% a end game weapon, so when you say "beginner friendly" doesn't exactly fit the bill because a new player should not even be considering obtaining any end game item. Plenty of other stuff a beginner should invest towards and a discontinued situational BiS weapon is not one of those things.

Balancing this weapon is sort of tricky because there are powerhouse weapons that are much cheaper and out damage regular scythe.
Right now it's - BRS>LSS>Scythe
Where you want something like this - BRS>Holy Scythe>LSS>Scythe

You also mention double hit, does that mean holy scythe would hit x4 because it already double hits. We can also swing this some other way by having this new theme of weapons "holy" weapons be supported by a new item that could be placed anywhere. Similar to the functionality of EBR boosting blood weapon weapon damage and accuracy, something along the lines of a new item (just spitballing) but things like "holy ring" "holy xerician pendant" that give a sort of bonus to all holy weapons when using it in conjunction with said item.

3. Sanguine Scythe of Vitur: This one's whatever to me TBH. I'm guessing the hits have a chance to heal which is basically a 2h scythe version of blood ghrazi

4. Holy Ghrazi: Is this keeping the ghrazi bonus of damage soak penetration? If so, then this is basically a damage soak penetration rapier with smite and i'm all for it. Blood Ghrazi = Heals+Scales with EBR+Damage Soak Penetration
Holy Ghrazi = Smites+scales with Holy Ring+Damage Soak Penetration.

Some good stuff here @despair! Love to see it. Forwarding to Ryan.

1. Yeah it definitely would need to be revised before implementation. Tho I believe if it would work similar to how Sang (e)s healing effect works it could be well balanced as is. We need to keep in mind that it wouldn't be smiting your oponents prayer each hit, just like how Sang (e) doesnt heal you every single attack. 1/6 chance to smite your oponents prayer points seems reasonable... atleast in theory, but I guess in practice things could look whole more different.

2. Yeah you are right, "beginner friendly" is the wrong wording for this situation. Tho, it must be considered that a player that just started, just by hearing that a "BIS" item is gonna cost him 10 Trill could discourange them to the point where they would stop playing. Knowing there is a pretty similar but less expensive piece of weapon could help towards motivation to keep grinding. Reasonable progression steps are very important to keep players hooked.

I honestly like the idae of combining it with another ring similar to EBR. Getting that Ring would create even more new content and goals to go for. nice addition.

3. Agreed

4. Agreed aswell, just gotta be careful that it doesnt become a malev axe with rapier attack speed lmao. Thats why I suggested tweaking its stats in a way thats reasonable lol.

 

Thanks alot for the feedback Kel.

 

 

Edited by despair

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