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Ian

Eco Suggestions

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Eco is fucked, inflation is though the roof. Heres why:

For starters since Casino was cleaned and now eco is in the hands of this random kid John XD, everyone doesn't know whats gonna happen and confusion / panic only makes shit worse

Since Sit Dawn and John have gotten eco, they've flooded trillions of bags into the eco through drop parties, giveaways, and recklessly purchasing items far over market value

It was inevitable this would eventually happen. This server has been online for so many years with quills entering the economy. The only thing that has stabilized market prices is few players holding onto the massive amounts of bags, bulk items, etc... Once eco gets cleaned and those bags / items re-enter economy, the value of money drops WAY down. 

And best of all, there isn't a real solution to fix this problem :) 

Eco reset will never happen, and there is no fair way to drain the massive amount of bags and bulk items that have accumulated into eco's banks. Best the server can hope for is for the newest eco holders to noe be inbreds and dumb even more trills into the economy. However, there are some minor ways which may help the economy such as:

- Duel arena tax, bsouth's suggestion I believe. Would stealing drop money out of economy at ::duell and ::gamble for the trills staked daily

- YouTuber giveaways. As primarily tevin and raimon give away hundreds of bills in bonds & other items weekly, more shit like d tix floods into economy and further fuck it

- AFK pvm is probably one of the primary culprits. People with 50k+ KBD or Frost dragon / other afk safezone bosses especially grand ring (i), coins should be taken off of EVERY safe zone drop table & replaced with minuscule amounts of blood money / d tix 

- Well of goodwill is a good start to money sink, however the biggest items that need to be sunk are coins and blood money, not blood diamonds, divines, etc...

- New money sink: Ya'll can be creative about this one

- Upgrade repair costs of certain OP auto-keep items: E gloves, boots, *pets - Auto-keep as well, no reason I can have a fortune genie, shade genie, and doppel in my inventory with 0 additional risk

- Fix the fucking cursed orbs. People are enchant farming them non-stop which has flodded additional trills into the eco. Killing someone a cursed orb should make u +20b max

 

I'm sure there a new ways to drain bags too, but the above has some real over-due implementations like AFK pvming getting a long needed nerf, and cursed orb farming being a serious issue

+ Message to you eco holders, don't be fucking stupid :) thnx 

 

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Though of a new one:

Add in the farming skill to the game and just make it a big fucking money sink somehow. That way every1 who wants completionist and shit have to dump a certain amount of money away. Kinda like the construction skill which is similar. 

 

Also, with the winter event around the corner, event chest is notorious for adding huge amounts of blood money and coin caskets into the eco. Thats another big problem flooding eco with too much shit 

- Make the rolls for event chest more expensive, costing more tokens. purchased tokens = less money. Tokens put into chest = eco drain

 

New Edit:

Now would be a fat time for an ethereal contest. 100b cash per entry, many people entering, trillions out of eco, 1 winner.... :D 

Edited by Ian

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