reeeeeeeeeee
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Everything posted by reeeeeeeeeee
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Some sort of nerf on cursed void is needed imo to create an incentive for people to risk more or pk in general in deep wildy. The fact that there exists an autokeep setup which only requires a 2 way switch that is able to attack in all three combat styles is busted enough. Adding onto that ridiculous autokeep cancer is it's insane defense/offensive capabilities which rivals/out-damages a 4 way tribrid switch with actual max just fucking demoralises tribrids from even wanting to deep wildy pk. The "investment" cost of cursed void is too little to justify how fucking stupid and broken it is, either put a cap on its defense stats or increase the repair cost to atleast 5-10b cash.
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[June 11th, 2019] Summer Event 2019, Combat improvements, QoLs, and MUCH more!
reeeeeeeeeee replied to Ryan's topic in Updates
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loltja isn't titty l0000l
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Should definitely look at the staff team and remove any staff that are inactive. It's actually funny asf but kinda sad when YIPKU, The Aurora or Jean Paul log in and new players are confused and don't know they are actually staff. More importantly, it's very off-putting for new players who ask questions directed at the staff team and get no answer. Just a small thing that might keep new players more committed to the server.
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We need to fix the economy and re-balance the game
reeeeeeeeeee replied to Phenomenon's topic in Suggestions
Eco reset solves everything -
Reverting it back to the way it was would be cancerous. While it's convenient for PvM, it detriments both the economy and pking (everywhere but edge). What's the point of implementing deep wildy or wildy bosses which have increased drop tables based on the fact they're in wildy if there is no incentive for pkers to hunt them down as everything is just deposited into their banks. I know it's become a meme and all, but it's so frustrating how Spawnpk has become so PvM-based. Reverting it to the way it was would further disrupt the relationship between PvM and PvP, the server is already very PvM-based with d-zones and fucken skotizo items which insta-kill monsters.
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Imbued Typhoon Toxic Staff of Atlantis, when using barrage with this Staff, a tsunami will spawn ingame and turn victim into a fish for 30 minutes. When this imbued typhoon toxic staff of atlantis is enchanted, there is a 1/5 chance of a tsunami spawning irl. If Frozen by the barrage, player is paralysed for 30 minutes and is frozen until a Staff member intervenes. Staff has a drop rate of 1/3000, and is also dropped by the Kraken pet. If the Octopus Cursed Tentacle Whip and Imbued Typhoon Toxic Staff of Atlantis are both used in a span of 30 seconds, the victim immediately logs out and is temporarily banned from the game. The duration of the ban ranges from 1 month to 1 year
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Octopus Cursed Tentacle whip, special effect - can spawn a octopus pet that atttacks enemy player for 30 seconds. Octopus can inflict cursed tb which paralyses victim for 6 hours. in according with cursed tb, octopus can inflict Ultimate Smite which completely disables a victims prayer and turns their prayer level to 1, once the effect expires after 24 hours. they msut then train their prayer level back up to 99. It is dropped by kraken at a drop rate of 1/10000.
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Great to see you made a list so they can keep up with your payments, keep it up Purdue!
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look at all the FU slaves ganging up 1v5 just like ingame zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
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The punished username: Reeeeeeeeeee The time/data you were punished: Sometime in the last 2 or 3 days The staff member who punished you: No idea The punishment you received (Ban, ipban, UIDban, mute,...): IP/UID ban The rule you broke to be punished: I haven't broken any rules, would love to know the reason why? Why should you be unpunished: Mistaken ban? Other information:
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Thanks, I genuinely haven't done anything to be banned tho