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Everything posted by Salty
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Crazy gambling session man! Too bad rng wasn't on your side this time Looking forward to seeing the rebuild!
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The normal slayer system was buffed with relics not long before blood slayer was released although it has felt as if the relic's just really are not worth the cost and hold more of a cosmetic value rather than any real use. With that being said I do still agree that something might need to change as currently it almost seems more profitable to afk kbd and get the point boxes than to actually do slayer which kind of ruins the nature of the skill. I'm just not sure that adding "harder" bosses would be the trick (at least randomly) as this would be VERY off putting to newer players. I can not even begin to imagine trying to attempt Vorkath as a new player never having tried it before on any other servers or 07, that would be a long and brutal task. I could see an alternative to this being maybe creating a new section in the slayer menu for instance "superior boss slayer" which would be separate from both normal and boss slayer and have a higher chance of getting harder bosses such as vork, tek, corp, skotizo, and potentially even a certain raids kc as an assignment would be sick in my opinion! Overall I think the suggestion is really awesome with some minor tweaking I think you're really onto something I hope these ideas are taken into consideration!
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::brew does work for me but try ::prayer next time instead of ::curses if you're on the normal prayer book and you type ::prayer it should take you to curses
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@Racc2 as a mythic you should never miss a tourney cause you can ::bank and while in the bank ::claimpet it will appear in your inventory and you just have to bank it although @J Hus your idea seems like it would work very well as well!
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Proper Solution for the Autokeep & Untradable Epidemic
Salty replied to Phenomenon's topic in Discussion
It is important to take into account how raids got scaled from 1-2 bags avg to 10-20 bags avg and more bag drops have been implemented via wilderness bag drops and even safe bag drops added to tekton and the recently most famous Kbd. This makes money on average just more obtainable and as money is more obtainable things like sinks should go up in price, the more I think about it it does make sense +1 -
Proper Solution for the Autokeep & Untradable Epidemic
Salty replied to Phenomenon's topic in Discussion
They're not forced to fight in most situations fights are usually "gl" agreed upon before they start. and if these items get super hard nerfed like this ppl just wont use them and then it will still just be ppl pking in spawns nothing gonna change just more pkers in spawns at edge is all which i'm not even trying to imply as a bad thing but it will just be the same people still wont risk anything. -
Proper Solution for the Autokeep & Untradable Epidemic
Salty replied to Phenomenon's topic in Discussion
I agree, autokeeps on this game have been a really hot topic ever since cursed armors were released but, we have already seen some pretty big nerfs on these items. I know they are still strong but there are players who payed 100b for these some people payed even more because they were really good! Since then I've seen I think three nerfs already on these items which some of them were pretty heavy nerfs. I myself do not have these armors as I would never personally use them but I just really empathize with the people that did buy these items for high prices (even 50m bounty is a decent chunck) and are just seeing them nerfed to the ground... but I do agree something should happen because in this current state there just isnt as much money to be made in the wilderness as there used to be.. its a tough one! -
Sweet vid man! I'm excited to see more episodes!
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Should ragging be allowed in edgeville wilderness?
Salty replied to Jimm0's topic in Community Polls
I understand its annoying but its a style of pk nonetheless. This is a Rsps no need for so many rules rules are off putting ( I 100% understand they're necessary) but if you really don't like ragging there are places you can pk where that is not allowed so there are options for you aswell. -
https://spawnpk.net/assets/Repair Tool.jar try this and let me know
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Have you been helped with this?
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Xeric Weapons, Xerican Armor, and Raid Pet changes!
Salty replied to Kellatha's topic in Suggestions
*Bump* still amazing ideas in this post -
You're right, I did get mad when I lost my 145 kill streak I was 5 away from an achievement that at one point I genuinely thought was impossible (heck I thought I'd never even get 50 ks tbh). I shouldn't have responded to the flame bait and just logged off, with that being said I can't recall another time I've expressed any anger towards dying but am I supposed to be happy? Either way I shouldn't have acted the way I did and I'm sorry that you see me this way.
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It's unsettling to see people so clung to the idea of getting 50-100 bm more per kill at the risk of killing an awesome pet that was loved by many in the game. Bring the old Yoshi back the poll already won once.
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Ahhhh, I see!
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you can do ::setdrag (number) instead of having to do this process these days @Kaizerchief gl
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money making Gear-Loot-Kills (GLK) series episode 2: Chocowyrms
Salty replied to Racc2's topic in Media
I think something to note between set-up 2 and set-up 3 is the range bonus isn't very different but the defensive stats are a tremendous difference! Wearing the gear in set-up 3 can be the difference between life and death!- 3 replies
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- glk-series
- forum series
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(and 1 more)
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Looks good, I saw that sliding video on the update and I found it very interesting as I'm not much of a pker those were mechanics I wasn't super familiar with. Also something I think is overlooked but rather over-powered is that you can brew and range at the same time it doesn't even disturb combat so you don't have to re-click your target. I think it's kinda nice but it's not how it should be and should be looked at to make the game feel more realistic! +1 this post! Thank you for the knowledge.
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https://spawnpk.net/assets/Repair Tool.jar try this if you haven't already gotten a fix
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Was always a good time raiding with you Kells, you will be missed surely #survive
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These items are not at a low price cause the market was inflated (although I'm sure it had some to do with it) IMO these items have crashed due to the 2 or 3 nerfs that the armors have received since release since people complained about them being too OP for auto-keep armors.
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I agree Kharazi Jungle is unique content that could use some touching up.
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I think another and maybe easier way to implement this would be to add some sort of time tracker in the achievement tab, similar to how it keeps track of the time of the current hot spot. This way there wouldn't need to even be a ::command to have to see just look at the achievement tab.