Ryan 315 Posted September 6, 2019 Next update ETA:September 11th, 2019 Content updates and Improvements: Bork (NEW wilderness epic boss) This brand new epic boss roams in the deep singles wilderness, usually near mage bank. Bork has strong defense against melee and ranged attacks, but is weak against magic Not only does Bork drop a great variety of valuable rewards, he also drops new exclusive items! Bork battle-axe This new two-handed weapon has a 1/3 chance to boost damage of your hit by +7.5%! Baby bork pet Grants a +15% strength bonus when using two-handed weapons Bounty hunter shop Bounty hunter mystery crates have been added for 5,000,000 bounties each Open to receive random bounty themed items Rare chance to receive an Abyssal dagger (i) which has a special attack cost of 25% Staff of balance added for 15,000,000 bounties This staff has the same stats and special attack as Staff of the Dead, and can also autocast Claws of Guthix Bounty capes now increase luck chances in PvP This means improved rates for treasures, artifacts, and statuettes! Eternal bounty cape You can now attempt to enchant 15x bounty capes for a 65% chance to receive an Eternal bounty cape This cape is an untradeable version of the bounty cape, with slightly better stats Wild artifact overhaul Both stone and gold artifacts can now be obtained from PKing anywhere in the wilderness, rather than just Edgeville! The base chance for receiving artifacts (both stone and gold) have been doubled You may also now receive a bonus chance for receiving artifacts from the following: Risking a blood orb that is greater, master, or cursed Greater blood orb: +10% chance Master blood orb: +15% chance Cursed blood orb: +33% chance Equipping a bounty cape, bounty max cape, or eternal bounty cape (+10% chance) Grand treasure pet (+10% chance) Gold artifact exchange: Third-age dyes (15x artifacts each) You can now receive third-age dyes which can be used on Justiciar and Ancestral pieces The items will retain their original stats, effects, and still remain tradeable and loseable on death If you do not protect them on death, you will auto-keep the dye and the killer will receive the standard ancestral/justiciar [NEW] Epic pet mystery boxes have been added for 15x artifacts each [NEW] 1,000 Blood money has been added for 2x artifacts each [NEW] Blood chests have been added for 45x artifacts each Mystery box cost reduced from 5x artifacts to 1x artifacts $5.00 bonds cost reduced from 5x artifacts to 3x artifacts Mystery chest cost reduced from 15x artifacts to 10x artifacts PvP mystery boxes have been removed from the exchange Fancy mystery boxes have been removed from the exchange Stone artifact exchange: [NEW] 100 Blood money has been added to the exchange for 1x artifacts each [NEW] 1,000 Blood money has been added to the exchange for 7x aritfacts each [NEW] Treasure caskets have been added to the exchange for 3x artifacts each [NEW] Treasure chests have been added to the exchange for 15x artifacts each Mystery box cost reduced from 20x artifacts to 5x artifacts $5.00 bonds cost reduced from 40x artifacts to 10x artifacts Task bottles have been removed from the exchange Fancy mystery boxes have been removed from the exchange Boneguard pet effects have also seen some improvements! Receive a +10% chance to receive grand treasures from PKing Increased the chances for boneguard to dig up treasures You can also now receive "medium wild caskets" from the treasure table Money making activity teleports This feature is often considered antiquated by most, and only valuable to players who are brand new to the game As a result, nearly every wilderness-related money making activity teleport has seen an increase of rewards! Grand treasures You now receive an increased chance to receive grand treasures via PKing from the following: Risking a blood orb Lesser: +5% chance Greater: +10% chance Master: +15% chance Cursed: +25% chance Boneguard pet The boneguard pet now gives you a +10% chance to receive grand treasures This includes the Archaic wyrm boneguard fusion pet Grand treasures have been removed from dungeon revenant drop tables New methods of obtainment: Dragon upgrade scrolls now have a very rare chance to be dropped by Superior blood revenants Balmung now has a chance to be dropped by Malevolent barrelchest Armadyl battlestaff now has a chance to be dropped by Behemoth elemental Ancient c'bow and Guardian boots now have a chance to be dropped by Wicked vet'ion Wilderness monsters & bosses We've taken existing rare drops for various wilderness monster & bosses and improved their rare rates for their rares in wilderness only Improved drop tables superior wilderness bosses Improved drop tables for blood-revenants Improved drop tables for superior blood-revenants Improved drop tables for Kraken (wilderness only) Improved drop tables for Crazy archaeologist Improved drop tables for Wildywyrm Improved drop tables for Frost dragons (wilderness only) Improved drop tables for Lava dragons (wilderness only) Improved drop tables for Brutal green dragons Improved drop tables for Demonic gorillas Blood king leaderboard Increased 1st place (blood king prize) from $10 bond to a $20 bond Increased 2nd place prize from a $5 bond to a $10 bond Increased 3rd place prize from 500 donator tickets to a $5 bond Raids modifications We've been happy to see a lot of you enjoying raids since the last update. Unfortunately it's been far more efficient for money making than we anticipated, especially compared to actual PKing or wilderness content. This was not our intention as a PK server. With that being said: Adept difficulty Reduced rare reward bonus from +25% to +5% Expert difficulty Reduced rare reward bonus from +45% to +25% Removed the 2X common reward bonus Master difficulty Clarification: There have been no changes to the rare reward bonus, but we've fixed the misleading hover description from +75% to +50%. It has always been +50% since August 23rd but the description had not been updated Reduced the 3X common reward bonus to 2X Grandmaster difficulty Clarification: There have been no changes to the rare reward bonus, but we've fixed the misleading hover description from +90% to +75%. It has always been +75% since August 23rd but the description had not been updated Reduced the 4X common reward bonus to 3X Well of goodwill There is now a chance for the well of good will to seek 100x 100M cash bags (10B) This special contribution is guarenteed for the server to receive 5 hours of a chance to receive mystery chests via Edge PKing Other contributions also have a chance to receive the mystery chest bonus (albeit guaranteed for the cash bag cycle) Bloodcore Updated the token yield for a variety of synthesis items to be more reflective of their pricing Added the following items to the bloodcore synthesis: Balmung Ancient c'bow Armadyl battlestaff Guardian boots Grand promo packs You can now exchange your grand promo items for Grand promo tokens for partial value, and trade them in for specific rewards in the token shop! Simply right-click any grand promo item to open the shop, or also left-click your grand promo tokens NEW Grand luck falcon pet The grand falcon pet is now the rarest item you can receive from the grand promo pack This brand new grand promo pet has the ability to boost your luck for boxes, chests, and promo packs that you open Additionally, it will boost your luck for PvP rewards (artifacts, statuettes, grand treasures, etc.) Grand crest rewards Donator mystery boxes added to the common table NEW Crestbearer equipment adedd to the very rare table Deals +7.5% damage in PvM per piece equipped Grants +2.5% drop rate bonus per piece equipped Miscellaneous Donator mystery boxes now have improved common tables Donator mystery boxes have some new items in their rare tables! Blood diamond fusing Primal 2H, gauntlets, boots, kiteshield, and full helm are now fuseable for 2 blood diamonds each Blood shard salvaging and rewards Added brand new god halos to the blood shard shop, with bonuses reflective of their god type! Standard god halos (saradomin, zamorak, and guthix) prayer bonuses buffed from +3 to +10 Devout boots are now salvageable for 35 shards each Boots of brimstone are now salvageable for 25 shards each Dragon hastas are now salvageable for 5 shards each You no longer lose items on death in the Skotizo boss lair Bug fixes and tweaks: Combat system Prayer switching Greatly improved the reaction time and speed of activating players This improvement should be particularly great for NHers/Bridders! We added a similar feature to this on July 5th, 2019 but disabled it shortly after due to complications. After re-addressing the issue, we believe have found a solution for re-implementation. Fixed issues with the Death's accomplice blood perk Fixed issues with the granite maul special attack Fixed issues with clicking to attack players immediately after clicking to walk Fixed issues with the damage potential and hit frequency of magic spells Fixed issues with the void magic set not giving an accuracy bonus Fixed a rare issue where players would randomly no-clip or glitch out on the map in middle of combat Fixed an issue with the prayer drain of Soulsplit prayers applies on a hit's exp drop, rather than hitsplat Potentially fixed or reduced issues with "cancellation" (still under investigation) Death's accomplice will now one-hit monsters (PvM) rather than using the max hit mechanic Made adjustments to the EdgePvP & Brid tournament: You will now have slightly more melee damage potential in players who are wearing squishy gear (0 melee defense) such as robes You will now have slightly more magic damage potential in players who are wearing melee tank gear (negative magic defense) Removed the following items from EdgePvP: Tektonic equipment Grand promo halos Grand ring (i) Miscellaneous Fixed an issue where your chatbox is spammed when attempting to use the SoTD-esque special attacks Fixed an issue with the royal seed pod EdgePvP teleport sending you to the old/outdated location Fixed an issue with enchanted event hunter pieces being tradeable Fixed an issue with mystical tekton pet not properly one-hitting your PvM opponent when activated Fixed vengeance disabling when using the enchanted god cape spell book swap Post-update patches: Fixed issues with max hit dummies Fixed issues with the latest update on damage frequency being too high Fixed crestbearer equipment protection value Reduced abyssal dagger (i) protection value Capped damage to 45 for Death's Accomplice perk if the target has protection prayers for the respective combat type Frost and lava dragon daily money making activities can only be progressed when in the wilderness Bork is no longer aggressive 1 Share this post Link to post Share on other sites
Ian 25 Posted September 7, 2019 (edited) Wanna fix SpawnPvM? Get rid of personal spawners / fully afk PvM Edited September 7, 2019 by Ian Share this post Link to post Share on other sites
zexy 12 Posted September 7, 2019 What a wonder update Share this post Link to post Share on other sites
Hyurien 13 Posted September 7, 2019 That doggo on the cover pic tho haha Share this post Link to post Share on other sites
dork squad 1 Posted September 7, 2019 bruhhhhhhhh this update is so lit THANK YOU Share this post Link to post Share on other sites
Muscularity 10 Posted September 7, 2019 GF RAID PRODS Share this post Link to post Share on other sites
wiserkush421 0 Posted September 7, 2019 Ya finally did it! you fucked pvm and did nothing for the wildy yet again. Dont think il be back this time. Share this post Link to post Share on other sites
sonny 17 Posted September 7, 2019 The new bork pet is gonna be op with dharoks, you can already hit 115 with dh without any pets and now the max is gonna be 130+? Share this post Link to post Share on other sites
Aministraz 1 Posted September 7, 2019 I see no point in removing grand treasures from Rev's cave or dungeon. It'll be much less active now especially that rev's cave got nerfed two updates ago with Yoshi-pet simply picking it up drops to inventory. Adding a new epic boss to singles isn't gonna bring more wildy activity, if anything it'll just kill that specific area. I like the idea of bringing Abyssal dagger (i) to the game, question is if it's more powerful than a character who used dragon upg-scroll with dds? Super like that wildy bosses drop tables got buffed whoever that has never been the "BIG" issue. A bigger issue is that there's VERY few of them bosses. Example is 2 krakens when there's at least 5 who has a blood task or a regular task on Kraken which makes a line to be followed or you'll be seen a a d1ckhead for pking there just to get a spot. Very well done on both Raid's and Combat system. Both much appreciated. Share this post Link to post Share on other sites
Lemon ice 12 Posted September 7, 2019 @RyanGood update brother this is a great update and thank you for listening to us 😁 Share this post Link to post Share on other sites
Lammie 19 Posted September 7, 2019 Good update, thanks. Share this post Link to post Share on other sites
Big Pee pee 12 Posted September 7, 2019 (edited) Thanks Ryan! Hope to see more people in wildy now Also, nerf divine! Edited September 7, 2019 by Big Pee pee Share this post Link to post Share on other sites
Aministraz 1 Posted September 7, 2019 26 minutes ago, Big Pee pee said: Thanks Ryan! Hope to see more people in wildy now Also, nerf divine! You'll see more pvmers in the wildy hunting blood revs other than that the same old usual blood taskers. Might be some more trying for the new boss next to magebank tho which is nice. Share this post Link to post Share on other sites
Espira 2 Posted September 7, 2019 Who's idea was it to make dragon upgrade scroll 1/500k? Very smart!! 1 Share this post Link to post Share on other sites
Kellatha 629 Posted September 7, 2019 32 minutes ago, Espira said: Who's idea was it to make dragon upgrade scroll 1/500k? Very smart!! It's 1/5000* Share this post Link to post Share on other sites
Mr President 1 Posted September 7, 2019 12 minutes ago, Kellatha said: It's 1/5000* Yes and no, since there is a 1/100 chance to get the superior blood rev anyways. So then 100 * 5k = 500k Share this post Link to post Share on other sites
metal justin 36 Posted September 7, 2019 49 minutes ago, Espira said: Who's idea was it to make dragon upgrade scroll 1/500k? Very smart!! not a fan of this ngl Share this post Link to post Share on other sites
metal justin 36 Posted September 7, 2019 17 minutes ago, Kellatha said: It's 1/5000* and its 1/500k from regular blood revs. its 1/5000 from a SUPERIOR. Share this post Link to post Share on other sites
Kellatha 629 Posted September 7, 2019 6 minutes ago, metal justin said: and its 1/500k from regular blood revs. its 1/5000 from a SUPERIOR. It's not on there for regular blood revs? 11 hours ago, Ryan said: Dragon upgrade scrolls now have a very rare chance to be dropped by Superior blood revenants Share this post Link to post Share on other sites
Mr President 1 Posted September 7, 2019 I think you are missing the point Kellatha, what Raimon means is that you first have to kill 100 blood revs to get 1 superior blood rev. Share this post Link to post Share on other sites
Loviathan 6 Posted September 7, 2019 kell big low brain hhhhh Share this post Link to post Share on other sites
Kellatha 629 Posted September 7, 2019 1 minute ago, Mr President said: I think you are missing the point Kellatha, what Raimon means is that you first have to kill 100 blood revs to get 1 superior blood rev. 1/500 doesn't sound bad to me with 90% drop rate bonus Share this post Link to post Share on other sites
Loviathan 6 Posted September 7, 2019 90% how!?!?!?! Share this post Link to post Share on other sites