Jump to content
Ryan

[7/15/2018] Blood theatre equipment, repair coffer, and much more!

Recommended Posts

jcegLoP.png

KHvBAtH.png

Content updates:

  • Blood theatre equipment (NEW)
    • The following weapons and armor have been added to the blood diamond shop:
      • Avernic defender hilt
        • Costs: 100 blood diamonds
        • Attach to a dragon defender(t) to create an Avernic defender
          • The avernic defender is also autokeep and untradeable (breaks on death)
        • Same defensive bonuses as the dragonfire shield
        • Includes +8 strength bonus
      • Sanguinesti staff
        • Costs: 150 blood diamonds
        • Attacks with an autocast spell
          • Similar to the toxic trident spell, but with a higher max hit (38)
          • Hits have a 1 in 6 chance to heal you for 50% of the damage dealt
      • Scythe of vitur
        • Costs: 200 blood diamonds
        • Hits up to three enemies at once (adjacent to your primary target)
          • The first hit deals 100% (normal) damage
          • The second hit deals 75% damage
          • The third hit deals 50% damage
        • Includes a custom special attack
          • Deals two hits to each target
      • Ghrazi rapier
        • Costs: 200 blood diamonds
        • Similar equipment bonuses to the primal rapier
        • Hits have a 25% chance to pierece through damage soaking/absorbing equipment and pets
          • This includes things like:
            • Elysian and Divine spirit shields
            • Mini-me and Doppelganger pets
            • Justiciar armor (see below)
      • Justiciar equipment
        • Costs: 100 blood diamonds (per piece)
          • Helmet cost: 75 blood diamonds
        • Similar equipment bonuses to torva equipment
          • Additional effect: absorbs 2.5% damage per piece
  • Item repairing
    • Repair coffer
      • You can now store gold (and shards) inside of a "repair coffer" by speaking with the repair dwarf at home!
        • This coffer can store more than 2147M coins
        • You can either deposit coins, or cash bags
        • When repairing items in your bank, coffer funds will be prioritized before bank/inventory funds
      • There is also an option to select "auto-repair" for the currency of your choice (shards or coins)
        • When enabled, gold will automatically be withdrawn from your coffer
        • If you have enough funds, your items will be auto-repaired once you respawn
        • Auto-repair is not required, nor is it enabled by default
          • To disable it, simply click to uncheck/untoggle the option
    • Repair price reduction
      • We have reduced the repair costs for the broken items implemented in the last update:
        • Cursed equipment
          • 50,000,000 coins (chest and legs)
          • 25,000,000 coins (helmet)
        • Ring of vigour (i)
          • 30,000,000 coins
        • Enchanted boots and gloves
          • 45,000,000 coins
        • Ornament amulets
          • 45,000,000 coins
        • Dragon defender (t)
          • 10,000,000 coins
        • Avernic defender
          • 25,000,000 coins
  • Enchantment chest
    • The enchantment interface has been overhauled to offer more space for new enchantments!
      • Enchantments are now categorized by Tier I, II, and III which are accessed through tabs on the interface
    • The following (new) enchantments have been added:
      • Tier I: Lava tentacle whip
        • Inflicts venom to your opponents
      • Tier I: Frost tentacle whip
        • Inflicted venom to your opponents
      • Tier III: Grand ring (i)
        • Increased strength bonus
        • Auto-loots and doubles coin drops from monsters
    • Stay tuned for new enchantments in the near future!
  • Duel arena
    • You will no longer have a left-click "fight" option for players other than your opponent in the duel arena
  • Bounty hunter
    • Players in Edgeville wilderness will no longer receive deep wilderness targets (and vice versa)
  • Infernal cape
    • The flowing texture for the infernal cape (and max cape) has been fixed to the proper look and feel
  • Spell book altar
    • You can now right-click the altar at home and select the spell book you'd like to switch
  • Blood rings
    • Fixed issues with blood rings dropping on death in Clan wars (and FFA)
  • Primal rapier
    • With the addition of the Ghrazi rapier, the Primal rapier's bonuses have been slightly reduced
  • Item protection values
    • Fixed protection values for various items
  • Pathfinding
    • Fixed an urgent issue with ranged combat (particularly occuring in PvM situations like Zulrah, but also PvP)
  • Yell chat
    • Fixed an issue with players being able to reset their yell timer
  • EdgePvP
    • The infernal cape (and infernal max cape) is now available for usage in EdgePvP

Check out the update analysis video by @Phenomenon

 

  • Like 2
  • Thanks 2

Share this post


Link to post
Share on other sites

Nice update ryan :) can't wait for the next fuse pet :) 

Edit: Although it's sad to see you are multi logging in the wildy...

Edited by Doggy

Share this post


Link to post
Share on other sites

I love the small updates at the end of the post, thanks a lot, keep it up!

Share this post


Link to post
Share on other sites
3 minutes ago, Primal Maul said:

Can You list what items in specific were fixed in protection values please if able?

PM me in game and i'll let you know.

Share this post


Link to post
Share on other sites
3 minutes ago, Kellatha said:

PM me in game and i'll let you know.

why not just say it here? Begone th0t

  • Haha 2

Share this post


Link to post
Share on other sites

True, repairing was pretty annoying cash having to be in bank not inventory.

 

This BH rework will create so much loot into the eco.

 

 

I wonder if yell chat fix was about relogging, that is an old one

Edited by pj3r

Share this post


Link to post
Share on other sites

dope update bruh finally fixed the DUEL ARENA shit and the BOUNTY HUNTER those were the best 2 updates good job.

Share this post


Link to post
Share on other sites

THANK YOU SO MUCH! I've been waiting so long for mostly that Bounty target system rework!! I have to get online asap to test others tho! Keep up the good work!

Share this post


Link to post
Share on other sites

Just a follow up on the cursor inaccuracy issue. Is there any chance that it can be looked into? I'd appreciate it.

4th ^_^

Share this post


Link to post
Share on other sites

Is Sanguinesti staff gonna get a buff? It seems really underpowered for 150 blood diamonds...

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×